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Advances in GPU Research and Practice (Emerging Trends in Computer Science and Applied Computing)

Hamid Sarbazi-Azad

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مشخصات کتاب

نویسنده
Hamid Sarbazi-Azad
سال انتشار
۲۰۱۷
فرمت
PDF
زبان
انگلیسی
تعداد صفحات
۲ صفحه
حجم فایل
۳۴٫۱ مگابایت
شابک
9780128037386، 9780128037881، 0128037385، 0128037881

دربارهٔ کتاب

Advances in GPU Research and Practice focuses on research and practices in GPU based systems. The topics treated cover a range of issues, ranging from hardware and architectural issues, to high level issues, such as application systems, parallel programming, middleware, and power and energy issues. Divided into six parts, this edited volume provides the latest research on GPU computing. Part I: Architectural Solutions focuses on the architectural topics that improve on performance of GPUs, Part II: System Software discusses OS, compilers, libraries, programming environment, languages, and paradigms that are proposed and analyzed to help and support GPU programmers. Part III: Power and Reliability Issues covers different aspects of energy, power, and reliability concerns in GPUs. Part IV: Performance Analysis illustrates mathematical and analytical techniques to predict different performance metrics in GPUs. Part V: Algorithms presents how to design efficient algorithms and analyze their complexity for GPUs. Part VI: Applications and Related Topics provides use cases and examples of how GPUs are used across many sectors. Discusses how to maximize power and obtain peak reliability when designing, building, and using GPUs Covers system software (OS, compilers), programming environments, languages, and paradigms proposed to help and support GPU programmers Explains how to use mathematical and analytical techniques to predict different performance metrics in GPUs Illustrates the design of efficient GPU algorithms in areas such as bioinformatics, complex systems, social networks, and cryptography Provides applications and use case scenarios in several different verticals, including medicine, social sciences, image processing, and telecommunications Front Matter......Page 3 Copyright......Page 4 Dedication......Page 5 List of Contributors......Page 6 Preface......Page 10 Acknowledgments......Page 17 GPUs in Support of Parallel Computing......Page 18 Bugs in parallel and GPU code......Page 19 Organization of threads......Page 20 Memory spaces......Page 21 Warps and lock-step execution......Page 22 Data races......Page 23 Lack of forward progress guarantees......Page 25 Floating-point accuracy......Page 26 A Taxonomy of Current Tools......Page 27 Detecting races: ``all for one and one for all''......Page 29 Symbolic Bug-Finding Case Study: GKLEE......Page 30 Verification Case Study: GPUVerify......Page 32 Equivalence checking......Page 33 References......Page 34 Introduction......Page 37 Platform Model......Page 40 Execution Model......Page 42 Memory Model......Page 43 Synchronization......Page 44 OpenCL ICD......Page 46 Limitations of OpenCL......Page 47 SnuCL CPU......Page 52 SnuCL Cluster......Page 54 Processing synchronization commands......Page 56 Minimizing Copying Overhead......Page 57 Processing Memory Commands......Page 58 Detecting Memory Objects Written by a Kernel......Page 59 SnuCL extensions to OpenCL......Page 60 Evaluation Methodology......Page 62 Scalability on the medium-scale GPU cluster......Page 64 Scalability on the large-scale CPU cluster......Page 65 References......Page 67 Introduction......Page 70 Coarse-Grained Communication and Synchronization......Page 71 Global Barrier at the Kernel Level......Page 72 Local Barrier at the Work-Group Level......Page 75 Implicit Barrier at the Wavefront Level......Page 77 Built-In Atomic Functions on Regular Variables......Page 81 Fine-Grained Communication and Synchronization......Page 85 Sequential consistency......Page 86 The OpenCL 2.0 Memory Model......Page 87 Special atomic operations and stand-alone memory fence......Page 88 Memory order parameters......Page 90 Memory scope parameters......Page 92 References......Page 93 Introduction, Problem Statement, and Context......Page 95 P3: Nondeterministic Across Runs......Page 97 SM-centric task selection......Page 98 Filling-retreating scheme......Page 99 Implementation......Page 100 Details......Page 102 Affinity-Based Scheduling......Page 103 Evaluation......Page 104 SM Partitioning for Multi-Kernel Co-Runs......Page 106 Evaluation......Page 107 Software Approaches......Page 108 Hardware Approaches......Page 111 References......Page 112 Introduction......Page 116 Overview......Page 117 Memory specification through MSL......Page 119 Deriving Data Access Patterns: A Hybrid Approach......Page 121 Reuse distance model......Page 122 Staging code to be agnostic to placement......Page 123 Lightweight Performance Model......Page 125 Dealing with phases......Page 126 Results......Page 128 Results With Regular Benchmarks......Page 129 Related Work......Page 131 References......Page 132 Introduction......Page 135 Pairwise Sequence Comparison......Page 137 Phase 2: Obtain the best local alignment......Page 139 Phase 1: Seeding......Page 140 Sequence-Profile Comparison......Page 141 Hidden Markov models......Page 143 The Viterbi algorithm......Page 144 The MSV algorithm......Page 145 Design Aspects of GPU Solutions for Biological Sequence Analysis......Page 146 Sorting Sequence Database to Achieve Load Balance......Page 147 Use of GPU Memory Hierarchy......Page 148 GPU Solutions for Pairwise Sequence Comparison......Page 149 Manavski and Valle [27] ......Page 150 Li et al. [52] ......Page 151 Ino et al. [28,30] ......Page 152 Liu et al. [45-47] ......Page 153 Comparative overview......Page 154 Liu et al. [48] ......Page 156 Comparative overview......Page 157 Horn et al. [32] ......Page 158 Du et al. [44] ......Page 159 Yao et al. [34] ......Page 160 Ferraz and Moreano [36] ......Page 161 Li et al. [35] ......Page 162 Cheng and Butler [37] ......Page 163 Araújo Neto and Moreano [50] ......Page 164 Comparative Overview......Page 165 Conclusion and Perspectives......Page 166 References......Page 167 Adjacency Matrices......Page 171 Adjacency Lists......Page 173 Edge Lists......Page 174 Graph traversal algorithms: the breadth first search (BFS)......Page 175 The Frontier-Based Parallel Implementation of BFS......Page 176 BFS-4K......Page 178 The single-source shortest path (SSSP) problem......Page 183 The SSSP Implementations for GPUs......Page 184 H-BF: An Efficient Implementation of the Bellman-Ford Algorithm......Page 185 The APSP problem......Page 188 The APSP Implementations for GPUs......Page 189 Work-items to threads......Page 191 Virtual warps......Page 192 Dynamic virtual warps + dynamic parallelism......Page 193 CTA + warp + scan......Page 194 Direct search......Page 195 Block search......Page 196 Two-phase search......Page 197 Coalesced Expansion......Page 198 Iterated Searches......Page 199 References......Page 203 Pairwise alignment......Page 207 Alignment of Three Sequences......Page 208 Pairwise alignment......Page 209 Smith-Waterman Algorithm......Page 210 Computing the Score of the Best Local Alignment......Page 214 Computing the Best Local Alignment......Page 216 StripedAlignment......Page 217 ChunkedAlignment1......Page 218 Memory requirements......Page 219 StripedScore......Page 220 StripedAlignment......Page 221 ChunkedAlignment1......Page 222 Three-Sequence Alignment Algorithm......Page 226 GPU computational strategy......Page 229 Analysis......Page 230 GPU computational strategy......Page 231 LAYERED-BT1......Page 232 LAYERED-BT2......Page 233 LAYERED-BT3......Page 234 Computing the alignment......Page 235 Conclusion......Page 237 References......Page 238 Introduction......Page 241 ABCD Solver for tridiagonal systems......Page 242 QR Method and Givens Rotation......Page 245 Coalesced Memory Access......Page 246 Padding for Givens rotation......Page 248 Comparison With CPU Implementation......Page 250 Speedup by Memory Coalescing......Page 251 Boundary Padding......Page 252 References......Page 253 Introduction......Page 255 Operations Research in Practice......Page 257 The Simplex Method......Page 259 Dynamic Programming......Page 261 Knapsack problems......Page 262 Knapsack problem......Page 263 Flow-shop scheduling problem......Page 264 Metaheuristics......Page 265 The traveling salesman problem......Page 266 Scheduling problems......Page 267 Ant Colony Optimization......Page 268 Tabu Search......Page 270 Deep greedy switching......Page 272 Conclusions......Page 273 Acknowledgments......Page 274 References......Page 275 Motivation......Page 280 Floyd-Warshall's APSP......Page 281 Dijkstra's SSSP......Page 282 Implementation Challenges in a Distributed GPU Environment......Page 284 Related Work......Page 285 Partitioned Approaches......Page 286 Graph Partitioning......Page 287 All-Pairs Shortest Path Algorithms......Page 288 A centralized approach for graphs with negative weights......Page 289 A decentralized approach for better scaling and improvedmemory distribution......Page 292 Single-Pair Shortest Path Query Algorithm......Page 295 Preprocessing mode......Page 296 Query mode......Page 297 Ex situ tropical product......Page 299 Analysis of the Centralized APSP......Page 300 Analysis of the Decentralized APSP......Page 302 Analysis of the SSST Query Algorithm......Page 303 Partitioned APSP With Real Edge Weights......Page 304 Better-Scaling Partitioned APSP Using Dijkstra......Page 307 SPSP Query Using Dijkstra......Page 309 Discussion and Perspectives......Page 310 References......Page 311 About the Authors......Page 312 GPU Architecture......Page 314 CUDA Programming Model......Page 316 Computation Models for GPUs......Page 317 Generic Programming Strategies for GPU......Page 319 Bitonic Sort......Page 320 Radix Sort......Page 323 Merge Sort......Page 324 Other Sorting Algorithms......Page 326 Sorting Algorithms for Large Data Sets......Page 327 Comparison of Sorting Methods......Page 329 References......Page 330 Introduction......Page 334 Measuring Throughput and Energy......Page 338 Data Sets......Page 339 Algorithmic Components......Page 341 Synthesis Analysis and Derivation of MPC......Page 342 Observations about individual algorithms......Page 343 Derivation of the MPC algorithm......Page 344 Compression and Decompression Speed......Page 345 Component Count......Page 349 Acknowledgments......Page 353 References......Page 354 Introduction......Page 355 Sparse matrix-vector multiplication......Page 356 GPU architecture and programming model......Page 359 NVIDIA Tesla K20X......Page 360 Optimization principles for SpMV......Page 361 Block Size......Page 362 Memory......Page 363 Platform (Adaptive Runtime System)......Page 364 Results and analysis......Page 365 Register......Page 366 Adaptive Runtime System......Page 369 Summary......Page 373 References......Page 374 Introduction......Page 376 Use of CABA for compression......Page 377 Background......Page 378 Motivation......Page 379 Unutilized compute resources......Page 380 Our goal......Page 382 Goals and Challenges......Page 383 Hardware-based management of threads......Page 384 Programmer/developer interface......Page 385 Main Hardware Additions......Page 386 Assist warp buffer......Page 387 Dynamic feedback and throttling......Page 388 A Case for CABA: Data Compression......Page 389 Algorithm overview......Page 390 Decompression......Page 391 Compression......Page 392 Implementing the FPC algorithm......Page 393 Implementing the C-Pack algorithm......Page 394 Decompression......Page 395 The decompression mechanism......Page 396 L2/memory access......Page 397 L2/memory access......Page 398 Memory controller changes......Page 399 Evaluated metrics......Page 400 Effect on Performance and Bandwidth Utilization......Page 401 Effect on Energy......Page 402 Energy-delay product......Page 403 Effect of Enabling Different Compression Algorithms......Page 404 Selective Cache Compression With CABA......Page 406 Uncompressed L2......Page 407 Other Uses of the CABA Framework......Page 408 Prefetching......Page 409 Profiling and instrumentation......Page 410 Helper threading......Page 411 Compression......Page 412 Acknowledgments......Page 413 References......Page 414 Introduction......Page 419 Why hardware acceleration?......Page 421 Safe Programming Interface......Page 422 Compilation Workflow......Page 423 Instruction-set-architecture design......Page 426 Neural accelerator: design and integration......Page 427 Integrating the Neural Accelerator to GPUs......Page 428 Orchestrating Neurally Enhanced SIMD Lanes......Page 430 Controlling quality trade-offs......Page 432 Annotations......Page 433 Quality......Page 435 Cycle-accurate simulations......Page 436 Performance and energy benefits......Page 437 Opportunity for further improvements......Page 439 Sensitivity to accelerator speed......Page 441 Sensitivity to off-chip bandwidth......Page 442 Comparison with prior CPU neural acceleration......Page 443 Related work......Page 445 References......Page 446 Introduction......Page 451 Characterization of Traffic Demands of Heterogeneous Multicore Chips......Page 452 Photo Detector......Page 453 Photonic Interconnect Architecture Model......Page 454 Methodology......Page 456 Speedup Analysis With Varying Bandwidth......Page 457 Detailed Analysis......Page 459 Bandwidth Selection Policy......Page 461 Case Study With DBA in a Heterogeneous Multicore Chip With a Photonic NoC......Page 463 Performance evaluation of the d-HetPNoC......Page 464 Case studies with synthetic and real application-based traffic patterns......Page 467 Conclusion......Page 469 References......Page 470 Introduction......Page 472 Motivation and related work......Page 474 CPU-Based Performance Models for DVFS......Page 475 Critical path......Page 476 DVFS in GPGPUs......Page 477 Memory/computation overlap......Page 479 Store stalls......Page 481 Complex stall classification......Page 482 Models for GPGPUs......Page 483 Critical Stalled Path......Page 484 Compute/Store Path Portion......Page 485 Example......Page 487 Identifying stalls......Page 489 Classifying computation......Page 490 Methodology......Page 491 Execution Time Prediction......Page 494 Energy Savings......Page 497 Optimizing for ED2P......Page 499 Generality of CRISP......Page 502 References......Page 504 Introduction......Page 507 Benchmark Programs......Page 508 System, Compiler, and Power Measurement......Page 509 Power Profiles of Regular Codes......Page 510 Power Profiles of Irregular Codes......Page 511 Comparing Expected, Regular, and Irregular Profiles......Page 513 Algorithm Implementation......Page 514 Arithmetic Precision......Page 516 Default to 614......Page 517 614 to 324......Page 519 Source-Code Optimizations......Page 520 None vs all optimizations......Page 522 Effectiveness of optimizations......Page 525 Energy efficiency vs performance......Page 528 Most biased optimizations......Page 531 Summary......Page 533 Appendix......Page 534 References......Page 538 About the authors......Page 539 Introduction......Page 540 GPU and Its Memory Hierarchy......Page 543 Nonvolatile Memories......Page 545 Related Work......Page 547 STT-RAM......Page 548 GPU memory and STT-RAM......Page 549 Motivation......Page 550 Monitoring mechanism......Page 555 Search mechanism......Page 556 Eviction policy......Page 557 Refreshing mechanism......Page 558 Threshold Analysis......Page 560 Proposed Mechanism......Page 562 LR and HR cache retention times......Page 564 Evaluation Result......Page 565 Lifetime Evaluation......Page 569 Parallel vs Sequential Search Mechanism......Page 570 Conclusion......Page 573 References......Page 574 Introduction......Page 578 GPU Power Management for Mobile Games......Page 581 Control-theoretic gaming governor......Page 583 CPU-GPU Relationship......Page 584 Power-Performance Trade-Off......Page 585 Gaming Bottlenecks......Page 586 Performance Modeling......Page 587 Utilization Models......Page 589 Meeting FPS......Page 590 Results......Page 591 State-of-the-Art Techniques......Page 593 Hardware environment......Page 595 OpenCL background......Page 596 OpenCL runtime......Page 597 GPGPU Applications on Mobile GPUs......Page 598 DVFS for Improving Power/Energy-Efficiency......Page 599 Work-group size manipulation......Page 601 GPU estimation......Page 602 CPU estimation......Page 603 Concurrent execution and effect of memory contention......Page 605 CPU-GPU partitioning ratio......Page 606 Open Problems for Gaming Applications......Page 609 Conclusions......Page 610 References......Page 611 Introduction......Page 614 Radiation-Induced Soft Errors......Page 615 GPUs as HPC Coprocessors......Page 616 Evidence of Soft Errors in HPC Systems......Page 617 Architectural and Program Vulnerability Analysis......Page 619 Fault-Injection......Page 622 Accelerated Particle Beam Testing......Page 624 Protecting SRAM Structures......Page 627 Taking Advantage of Underutilization......Page 629 Software reliability enhancements......Page 632 Redundant Multithreading......Page 633 Symptom-Based Fault Detectionand Dynamic-Reliability Management......Page 637 Summary......Page 640 References......Page 641 Introduction......Page 645 GPGPUs Architecture......Page 646 Soft-Error Vulnerability Modeling in GPGPU Microarchitecture......Page 648 Soft-error vulnerability of the GPGPU microarchitecturestructures......Page 650 Analysis on structure's AVF in SM......Page 652 Vulnerability variations at streaming multiprocessor level......Page 653 Dynamic warp formation......Page 656 Number of threads per SM......Page 658 Warp scheduling......Page 662 RISE: Improving the Streaming Processors' Reliability Against Soft Errors in GPGPUs ch23:bib37......Page 665 Full-RISE......Page 666 The observation on resource contentions among memory requests......Page 667 The concept of request pending aware Full-RISE......Page 668 Idle SMs aware Full-RISE......Page 671 The implementation of Full-RISE......Page 672 The concept of Partial-RISE......Page 674 Experimental setup......Page 677 Effectiveness of RISE......Page 678 Sensitivity analysis......Page 680 Mitigating the Susceptibility of GPGPUs to PVs ch23:bib43......Page 682 Modeling PV impact on GPGPUs' register file......Page 684 Extending VL-RF to GPGPUs RF......Page 686 Variable-latency subbanks (VL-SB) in RF......Page 687 Implementation......Page 688 Mitigating the IPC Degradation Under VL-SB and RF-BRO......Page 690 Fast-bank aware register mapping......Page 691 Fast-warp aware scheduling (FWAS) policy......Page 692 Evaluations......Page 693 Evaluation of VL-SB with RF-BRO......Page 694 Evaluation of FWAS......Page 695 Overall performance improvement......Page 696 References......Page 697 B......Page 702 C......Page 704 D......Page 705 F......Page 706 H......Page 707 I......Page 708 K......Page 709 L......Page 710 M......Page 711 O......Page 713 Q......Page 714 S......Page 715 T......Page 717 W......Page 718 Y......Page 719 Z......Page 720 B......Page 721 C......Page 722 E......Page 724 G......Page 725 H......Page 727 M......Page 728 O......Page 729 P......Page 730 S......Page 731 T......Page 734 W......Page 735

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