Product Description The dream world Aenir is not a safe place. One wrong step can lead to danger, entrapment...or death. Tal and Milla must fight their way through this shifting landscape. They are searching for the Codex, a magical object that will decide the fate of their worlds. Many creatures stand in their way--from the cloud-flesh Storm Shepherds to a swarm of venomous Waspwyrms to a horrifying figure named Hazror. Tal and Milla cannot leave Aenir without the Codex. But finding it might endanger them more than they've ever dreamed... About the Author Garth Nix, the New York Times bestselling author of the acclaimed novels Sabriel, Lirael, and Abhorsen, as well as the Seventh Tower and Keys to the Kingdom series, has had a long and varied career in the publishing world. After receiving his degree in professional writing from the University of Canberra, he started working in the publishing industry, steadily moving from the positions of sales rep to publicist. In 1991 he became a senior editor with a major multinational publisher. After a period in Europe, the Middle East, and Asia, he left publishing in 1993 to work as a marketing communications consultant, but came back in 1999 to become a part-time literary agent. Garth Nix currently lives in Sydney with his family and lots of books. For more information about Garth Nix, visit: scholastic.com/tradebooks Bestselling author Garth Nix's amazing Seventh Tower series is back--now with a great new look! The dream world Aenir is not a safe place. One wrong step can lead to danger, entrapment...or death. Tal and Milla must fight their way through this shifting landscape. They are searching for the Codex, a magical object that will decide the fate of their worlds. Many creatures stand in their way--from the cloud-flesh Storm Shepherds to a swarm of venomous Waspwyrms to a horrifying figure named Hazror. Tal and Milla cannot leave Aenir without the Codex. But finding it might endanger them more than they've ever dreamed...
the Dream World Aenir Is Not A Safe Place. One Wrong Step Can Lead To Danger, Entrapment...or Death. Tal And Milla Must Fight Their Way Through This Shifting Landscape. They Are Searching For The Codex, A Magical Object That Will Decide The Fate Of Their Worlds. Many Creatures Stand In Their Way--from The Cloud-flesh Storm Shepherds To A Swarm Of Venomous Waspwyrms To A Horrifying Figure Named Hazror. Tal And Milla Cannot Leave Aenir Without The Codex. But Finding It Might Endanger Them More Than They've Ever Dreamed...
The dream world, Aenir, is not a safe place. Tal and Millie must fight their way through the shifting landscape in order to find the Codex. The Codex is a strange and magical object that will decide the fate of their worlds. The dream world Aenir is not a safe place. Tal and Milla must find the Codex, a strange and magical object that will decide their fate in this world. But finding the Codex may endanger them more than they dreamed. Exiled Chosen Tal and Milla the Icecarl enter the dream world of Aenir to summon the Storm Shepherds to help them find the magical Codex, but discover that they are facing greater dangers than they ever imagined. The mountain appeared to be one gigantic mass of gray stone looming over the green river valley.