Everyday social life is deeply tied to the ways in which people talk, interact, and engage in joint activities with each other. This book examines language use and social interaction through the lens of complexity, focusing on how participants establish and maintain shared understanding in multi-layered situations and settings. This book will find readership among students and scholars who use video-based methods and are interested in interaction, intersubjectivity and multimodality. Acknowledgements Contents Contributors List of Figures 1 On the Complexities of Interaction: An Introduction 1.1 Introduction 1.2 Multimodal Conversation Analysis: Background 1.3 Towards the Analysis of Interaction Through the Lens of Complexity 1.4 Contributions to the Present Volume 1.4.1 Complexities That Reside in Multiactivity and Multisensoriality 1.4.2 Complexities That Reside in Asymmetries Related to Affordances, Resources, and Roles 1.4.3 Complexities That Reside in the Coordination of Participation Frameworks 1.4.4 Complexities That Reside in the Characteristics of Interactional Settings and Environments 1.5 Conclusions References Part I Complexity That Resides in Multiactivity and Multisensoriality 2 Tasting vs. Eating: The Methodic and Situated Differentiation of Embodied Multisensorial Activities in Social Interaction 2.1 Introduction 2.2 Embodied Action Formation and Ascription: Food Practices in Social Interaction 2.3 The Methodic Organization of Tasting vs. Eating Across Settings 2.3.1 Tasting vs. Eating a New Dish in the Restaurant’s Kitchen 2.3.2 Responding to Offers to Taste in the Market 2.3.3 Tasting vs. Drinking Wine in Fine Dining 2.4 Discussion References 3 Metagaming and Multiactivity: How Board Game Players Deal with Progressivity 3.1 Introduction 3.1.1 Games, Metagames, and the “Magic Circle” 3.1.2 Insights from Interactional Studies on Gaming Activities 3.2 Data and Methods 3.3 Analysis 3.3.1 Multiactivity and Game vs. Other Involvements 3.3.2 Metagaming and Progressivity 3.3.2.1 Talk About the Game, During the Game that Promotes Progressivity of the Game 3.3.2.2 Talk About the Game, During the Game, that Does Not Promote Progressivity of the Game 3.3.2.3 Talk That Cannot Be Sustained with an Ongoing Game 3.4 Discussion References 4 Embodied Noticings as Repair Initiations: On Multiactivity in Choir Rehearsals 4.1 Introduction: Musical Rehearsals and Multiactivity 4.2 Noticings of Mistakes, Embodiment and Repair Organisation 4.3 The Data: Choir Rehearsals as an Interactional Setting 4.4 Analysis: Noticings of Mistakes in Singing and Their Responses 4.4.1 Embodied Noticings as Self-Initiations of Repair 4.4.1.1 Embodied Noticings That Receive No Response 4.4.1.2 Embodied Noticings That Receive a Response 4.4.2 Embodied Noticings as Other-Initiations of Repair 4.5 Summary of Analysis 4.5.1 Multiactivity in Choir Singing 4.5.2 Repair Organisation in the Collective Activity of Choir Singing 4.6 Discussion and Conclusion: On Noticings, Response Relevance and Orientation to Norms and Progressivity References Part II Complexity That Resides in Asymmetries Related to Affordances, Resources and Roles 5 Intersubjective Interaction During the Word Explanation Activity in Social Virtual Reality 5.1 Introduction 5.2 Achieving and Maintaining Intersubjectivity in Social Virtual Reality 5.3 Materials and Methodology 5.4 Intersubjective Social Interaction During the Word Explanation Activity in Social Virtual Reality 5.4.1 The Analysed Activity: Word Explanation 5.4.2 Access to the Drawing as a Challenge 5.4.3 Participants’ Differing Perspectives as a Challenge 5.4.4 Access to the Avatar Bodies as a Challenge 5.5 Discussion 5.6 Conclusion References 6 Building on Linguistically Exclusive Talk: Access, Participation, and Progressivity in a Multinational Military Staff 6.1 Introduction 6.2 The Complexities of Access: Language Choice and Participation in Multilingual (Work) Settings 6.3 Data and Method 6.4 Analysis 6.5 Conclusions References 7 Nudging Questions as Devices for Prompting Courses of Action and Negotiating Deontic (A)symmetry in UN Military Observer Training 7.1 Introduction 7.2 Questions as Devices for Influencing a Future Course of Action 7.3 Data and Method 7.4 Nudging Questions 7.4.1 Questions That Initiate a Course of Action 7.4.2 Questions that Progress or Recover an Ongoing Course of Action 7.5 Progressing a Course of Action 7.6 Recovering a Course of Action 7.6.1 Questions That (Attempt to) Adjust the Course of Action 7.7 Discussion 7.8 Conclusion References Part III Complexity That Resides in the Coordination of Participation Frameworks 8 Playing Together on a Large Screen: Spatiality, Materiality, Temporality and the Complexity of Interaction 8.1 Introduction 8.2 Data and Methodology 8.3 Spatiality, Materiality and Temporality Through the Lens of Complexity 8.3.1 Spatiality 8.3.2 Materiality 8.3.3 Temporality 8.4 Analysis 8.4.1 Sharing the Same Space on the Screen 8.4.2 Dividing the Screen and Forming Dyads 8.4.3 The Emergence and Negotiation of Individual Spaces on the Screen 8.5 Discussion: Complexity and Interaction in Collaborative Tablet Gaming Appendix References 9 Getting (Others) Involved with Smartphones: Participation in Showing Sequences in Multiparty Settings 9.1 Introduction: Smartphone-Based Showings as a Complex Activity 9.2 Data and Method 9.3 Analysis: Smartphone-Based Showings in Multiparty Settings 9.3.1 Transforming a Showing for One Recipient into a Showing for More Than One 9.3.2 Showings Designed for More Than One Recipient 9.4 Conclusion References 10 The Primacy of Affective Engagement in Simultaneously Unfolding Participation Frameworks 10.1 Introduction 10.2 Multilayered Interaction Through the Lens of Participation Frameworks 10.3 Intercorporeal and Co-operative Perspectives of Interaction 10.4 Analysis 10.4.1 Finnish Health Check-Up: Empathetic Expression Flows from One Participation Framework to Another 10.4.2 Peruvian Mainstream Classroom: The Availability of Emotion in the Face of Sensorial Asymmetries 10.4.3 US Surprise Party: Co-Occurring Visual and Haptic Affective Participation During a Hug 10.4.4 Chinese Video Calls: Affective Participation Frameworks in Virtually Mediated Interaction 10.5 Discussion Appendix The Transcription Conventions Used in the Conversations Transcription Symbols for Extract 2 References Part IV Complexity That Resides in the Characteristics of Interactional Settings and Environments 11 Ambulatory Openings 11.1 Background 11.1.1 Openings 11.1.2 Complexity of Interaction in Construction Work 11.1.3 Data 11.2 Analysis 11.2.1 Direct Approach 11.2.1.1 Anticipatory Openings 11.2.2 Oblique Approach 11.2.3 Restricted Approach 11.3 Discussion References 12 Openings of Interactions in Immersive Virtual Reality: Identifying and Recognising Prospective Participants 12.1 Introduction 12.2 Openings of Interactions and Interaction in Virtual Reality 12.3 Data and Method 12.4 Analysis: Opening an Interaction in Immersive Virtual Reality 12.4.1 Matching an Avatar with a Person: Opening an Interaction with an Acquainted Co-participant 12.4.2 Identifying a Potential Future Interactant 12.4.3 Prospective Participants’ Misalignment Between Identification and Recognition in Interactional Openings in Virtual Reality 12.5 Conclusions References 13 Transitions Between Interactional Spaces: Working Towards Shared Understanding in a Hybrid Workshop Setting 13.1 Introduction 13.2 Interaction in Hybrid Settings 13.3 Interactional Spaces in Mediated Multiparty Interaction 13.4 Data and Methods 13.4.1 Workshop Setting 13.4.2 Data Collection and Analysis 13.5 Transitions Between Interactional Spaces 13.5.1 Transition and Recipient Design 13.5.2 Transition and Double Orientation 13.5.3 Transition and Recipient Asynchrony 13.6 Discussion References Index