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دانشجوعلاقه‌مند یادگیری
کتابخوان حرفه‌ایلذت مطالعه
نویسندهالهام‌گیری

Computers and creativity

Simon Colton (auth.), Jon McCormack, Mark d’Inverno (eds.)

قیمت نهایی

۴۹٬۰۰۰ تومان

نسخه اصلی و اورجینال

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تحویل فوری
پرداخت امن
ضمانت فایل
پشتیبانی

مشخصات کتاب

سال انتشار
۲۰۱۲
فرمت
EPUB
زبان
انگلیسی
حجم فایل
۳٫۲ مگابایت
شابک
9781283631525، 9783642317262، 9783642317279، 9783642433290، 9786613943972، 1283631520، 364231726X، 3642317278، 3642433294، 6613943975

دربارهٔ کتاب

Annotation This interdisciplinary volume introduces new theories and ideas on creativity from the perspectives of science and art. Featuring contributions from leading researchers, theorists and artists working in artificial intelligence, generative art, creative computing, music composition, and cybernetics, the book examines the relationship between computation and creativity from both analytic and practical perspectives. Each contributor describes innovative new ways creativity can be understood through, and inspired by, computers. The book tackles critical philosophical questions and discusses the major issues raised by computational creativity, including: whether a computer can exhibit creativity independently of its creator; what kinds of creativity are possible in light of our knowledge from computational simulation, artificial intelligence, evolutionary theory and information theory; and whether we can begin to automate the evaluation of aesthetics and creativity in silico. These important, often controversial questions are contextualised by current thinking in computational creative arts practice. Leading artistic practitioners discuss their approaches to working creatively with computational systems in a diverse array of media, including music, sound art, visual art, and interactivity. The volume also includes a comprehensive review of computational aesthetic evaluation and judgement research, alongside discussion and insights from pioneering artists working with computation as a creative medium over the last fifty years. A distinguishing feature of this volume is that it explains and grounds new theoretical ideas on creativity through practical applications and creative practice.Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future.Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future. Read more... Abstract: This interdisciplinary publication introduces a wealth of new theories and ideas on creativity, evolutionary computation, and the computational arts. Grounding theory through practical applications, it includes contributions from renowned researchers. Read more... This interdisciplinary volume introduces new theories and ideas on creativity from the perspectives of science and art. Featuring contributions from leading researchers, theorists and artists working in artificial intelligence, generative art, creative computing, music composition, and cybernetics, the book examines the relationship between computation and creativity from both analytic and practical perspectives. Each contributor describes innovative new ways creativity can be understood through, and inspired by, computers. The book tackles critical philosophical questions and discusses the major issues raised by computational creativity, including: whether a computer can exhibit creativity independently of its creator; what kinds of creativity are possible in light of our knowledge from computational simulation, artificial intelligence, evolutionary theory and information theory; and whether we can begin to automate the evaluation of aesthetics and creativity in silico . These important, often controversial questions are contextualised by current thinking in computational creative arts practice. Leading artistic practitioners discuss their approaches to working creatively with computational systems in a diverse array of media, including music, sound art, visual art, and interactivity. The volume also includes a comprehensive review of computational aesthetic evaluation and judgement research, alongside discussion and insights from pioneering artists working with computation as a creative medium over the last fifty years. A distinguishing feature of this volume is that it explains and grounds new theoretical ideas on creativity through practical applications and creative practice. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future. Front Matter....Pages I-XXIV Front Matter....Pages 1-1 The Painting Fool: Stories from Building an Automated Painter....Pages 3-38 Creative Ecosystems....Pages 39-60 Construction and Intuition: Creativity in Early Computer Art....Pages 61-94 Evaluation of Creative Aesthetics....Pages 95-111 Front Matter....Pages 113-113 Musical Virtuosity and Creativity....Pages 115-146 Live Algorithms: Towards Autonomous Computer Improvisers....Pages 147-174 The Extended Composer....Pages 175-203 Between Material and Ideas: A Process-Based Spatial Model of Artistic Creativity....Pages 205-233 Computer Programming in the Creative Arts....Pages 235-252 Front Matter....Pages 253-253 Computational Aesthetic Evaluation: Past and Future....Pages 255-293 Computing Aesthetics with Image Judgement Systems....Pages 295-322 A Formal Theory of Creativity to Model the Creation of Art....Pages 323-337 Creativity Refined: Bypassing the Gatekeepers of Appropriateness and Value....Pages 339-360 Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature, Humans and Machines....Pages 361-381 Creating New Informational Primitives in Minds and Machines....Pages 383-417 Front Matter....Pages 419-419 Computers and Creativity: The Road Ahead....Pages 421-424 Back Matter....Pages 425-430

قیمت نهایی

۴۹٬۰۰۰ تومان