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Game Design Deep Dives: Horror

Joshua Bycer

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تحویل فوری
پرداخت امن
ضمانت فایل
پشتیبانی

مشخصات کتاب

نویسنده
Joshua Bycer
ناشر
CRC Press
سال انتشار
۲۰۲۱
فرمت
PDF
زبان
انگلیسی
تعداد صفحات
۵۸۵ صفحه
حجم فایل
۲۲٫۸ مگابایت
شابک
9780367721749، 9781000451016، 9781000451108، 9781003199250، 9781032058061، 0367721740، 1000451011، 1000451100، 1003199259، 1032058064

دربارهٔ کتاب

The __Game Design Deep Dive__ series examines a specific game system or mechanic over the course of the history of the industry. This entry will examine the history and design of the horror genre and elements in video games. The author analyzes early video game examples, including the differences between survival, action-horror, and psychological horror. Thanks to recent hits like __Five Night’s at Freddy’s__, __Bendy and the Ink Machine,__ and recent __Resident Evil__ titles, the horror genre has seen a strong resurgence. For this book in the __Game Design Deep Dive__ series, Joshua Bycer will go over the evolution of horror in video games and game design, and what it means to create a terrifying and chilling experience. FEATURES • Written for anyone interested in the horror genre, anyone who wants to understand game design, or anyone simply curious from a historical standpoint • Includes real game examples to highlight the discussed topics and mechanics • Explores the philosophy and aspects of horror that can be applied to any medium • Serves as a perfect companion for someone building their first game or as part of a game design classroom Joshua Bycer is a game design critic with more than eight years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He also strives to raise awareness about the importance of studying game design by giving lectures and presentations. His first book was __20 Essential Games to Study.__ He continues to work on the __Game Design Deep Dive__ series. This book examines the history of jumping - one of the oldest mechanics in the industry - and how it has evolved and changed over the years. The author looks at the transition from 2D to 3D and multiple elements that make jumping more complicated than it looks from a design perspective. Cover 1 Half Title 2 Title Page 4 Copyright Page 5 Table of Contents 6 Preface 8 Additional Books 10 Acknowledgments 12 Author 14 1 The Goal of Game Design Deep Dive: Horror 16 2 The Pre-survival Horror Period 18 2.1 The Monster Mashup 18 3 The Rise of Survival Horror 22 3.1 Sweet Home 23 3.2 Alone in the Dark 23 3.3 Resident Evil 25 3.4 Silent Hill 28 3.5 A Snapshot of Scares 30 4 Basic Horror Design 34 4.1 Defining the Horror Genre 35 4.2 What Is Survival Horror 35 4.3 Controls and Camera Design 37 4.4 World Design 41 4.5 Event Triggers 43 5 The Philosophy behind Horror 46 5.1 The Psychology of Fear 47 5.2 Creating and Releasing Tension 48 5.3 The Use of Jump Scares 50 5.4 Telling Scary Stories 51 5.5 Gruesome Graphics 54 5.6 The One Chance of Horror 56 6 Creating Scary Gameplay 58 6.1 Fighting the Power Fantasy 59 6.2 Resource Management 62 6.3 Enemy Design 65 6.4 Stealth Design 69 6.5 Puzzle Design 73 7 The “Death” of Horror 76 7.1 The Reinvention of Resident Evil 77 7.2 Dead Space 80 7.3 Action Horror Design 82 7.4 A Snapshot of Action-Horror Games 83 7.5 How Did Horror Die 88 8 The New Horror 92 8.1 Stealth Horror 93 8.2 The Five Nights at Freddy’s Phenomenon 94 8.3 The Variety of Indie Terror 97 8.4 Microhorror 103 8.5 The Revival of Resident Evil 105 9 Complex Horror 108 9.1 Multiplayer Horror 109 9.2 Open-World Horror 112 9.3 Alpha Antagonist 115 9.4 Pacing and Progression 119 9.5 Horror in Non-Horror Design 122 9.6 Avoiding Frustration 125 10 The Future of Horror 130 10.1 Is There a Market for Horror? 131 10.2 Procedurally Generated Horror 132 10.3 Summary 134 Glossary 136 Index 140 Pre-survival,Horror;,Deep,Dive;,Philosophy;,Scary,Gameplay;,Stealth,Horror Pre-survival Horror,Deep Dive,Philosophy,Scary Gameplay,Stealth Horror

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