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نویسندهالهام‌گیری

Introducing HTML5 Game Development

Freeman, Jesse

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تحویل فوری
پرداخت امن
ضمانت فایل
پشتیبانی

مشخصات کتاب

نویسنده
Freeman, Jesse
سال انتشار
۲۰۱۲
فرمت
EPUB
زبان
انگلیسی
حجم فایل
۴٫۴ مگابایت

دربارهٔ کتاب

Step-by-step guide to creating a 2D game using Impact, the JavaScript game framework that works with HTML5's Canvas element. Abstract: Flash is one of the best platforms for developing games on. Whether you want to deploy it to web, desktop or mobile Flash offers one of the largest user bases around. Read more... Create a real 2D game from start to finish with ImpactJS, the JavaScript game framework that works with the HTML5's Canvas element. Making video games is hard work that requires technical skills, a lot of planning, and{u2014}most critically{u2014}a commitment to completing the project. With this hands-on guide, you{u2019}ll learn how to use Impact with other technologies step-by-step. You{u2019}ll pick up important tips about game design, and discover how to publish Impact games to the Web, desktop, and mobile{u2014}including a method to package your game as a native iOS app. Packed with screen shots and sample code, this book is ideal for game developers of all levels. Set up your development environment and discover Impact{u2019}s advantages Build a complete game with core logic, collision detection, and player and monster behavior Learn why a game design document is critical before you start building Display and animate game artwork with sprite sheets Add sound effects, background music, and text Create screens to display stats and in-game status Prepare to publish by baking your game files into a single file Making video games is hard work that requires technical skills, a lot of planning, and—most critically—a commitment to completing the project. With this hands-on guide, you'll learn step-by-step how to create a real 2D game from start to finish. In the process, you'll use Impact, the JavaScript game framework that works with HTML5's Canvas element. Not only will you pick up important tips about game design, you'll also learn how to publish Impact games to the Web, desktop, and mobile—including a method to package your game as a native iOS app. Packed with screen shots and sample code, this book is ideal for game developers of all levels. Set up your development environment and discover Impact's advantages Build a complete game with core logic, collision detection, and player and monster behavior Learn why a game design document is critical before you start building Display and animate game artwork with sprite sheets Add sound effects, background music, and text Create screens to display stats and in-game status Prepare to publish by baking your game files into a single file Content: Introduction to Impact -- Working with sprites -- Introduction to game design -- Building a game -- Working with text -- Working with sound -- Creating game screens and HUDs -- Debugging your game -- Wrapping up.

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