JavaScript programming for the absolute beginner : the fun way to learn programming
Andy Harrisقیمت نهایی
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بلافاصله پس از خرید، فایل کتاب روی دستگاه شما آمادهٔ دانلود است.
نسخه اصلی و اورجینال
فایل دیجیتال کامل و بدون دستکاری — همان نسخهای که پس از خرید دریافت میکنید.
مشخصات کتاب
- نویسنده
- Andy Harris
- سال انتشار
- ۲۰۰۱
- فرمت
- زبان
- انگلیسی
- حجم فایل
- ۱۳٫۸ مگابایت
- شابک
- 9780585439914، 9780585440033، 9780585440057، 9780761534105، 9780761535225، 9780761535232، 9780761535249، 9781931841436، 0585439915، 0585440034، 0585440050، 0761534105، 0761535225، 0761535233، 0761535241، 1931841438
دربارهٔ کتاب
in Addition To Teaching Java, A Versatile, Extensible Language Many Aspiring Programmers Are Eager To Learn, This Book Teaches The Fundamental Programming Concepts Needed To Learn Any Computer Language. Although Applets Are Discussed, Unlike Most Beginning-level Java Books, This One Focuses On Creating Stand-alone Applications. Using Game Creation As A Teaching Tool, This Book Offers A Non-intimidating Introduction To Programming In Java.
This book not only teachers JavaScript - a great programming 'gateway' language - it also teaches readers the fundamental programming concepts they need to grasp in order to learn any computer language. Plus, it uses game creation as a teaching tool. The goal of the series is adaptive learning. Readers will be able to utilize these skills when learning their next programming language.
This title is both conceptual and made for beginners. It teaches not only JavaScript, but also fundamental programming concepts, which should ease the learning of other programming languages. It uses game creation as a teaching tool This title is both conceptual and made for beginners. It teaches not only Pocket C, but also fundamental programming concepts, which should ease the learning of other programming languages. It uses game creation as a teaching tool. Demonstrates such Java programming basics as random numbers, conditional statements, arrays, animation, sounds, and threads in the design and development of GUIs and other object oriented applications. With this chapter, you begin to become familiar with the Java programming language and learn how to apply your knowledge to create Java applications and applets. Annotation This guide will not only teach readers Pocket C but also the fundamental programming concepts they need in order to learn any computer language Programming is nothing more than controlling in a more direct way what you want your computer to do. In this chapter, you'll get your first introduction to the world of programming in general.کتابهای مشابه
JavaScript programming for the absolute beginner : the fun way to learn programming
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