Learn Programming with Flash MX
Kristian Besley, Ben Renow-Clarke (auth.)قیمت نهایی
نسخه اصلی و اورجینال
بلافاصله پس از خرید، فایل کتاب روی دستگاه شما آمادهٔ دانلود است.
مشخصات کتاب
- سال انتشار
- ۲۰۰۴
- فرمت
- زبان
- انگلیسی
- حجم فایل
- ۲۰٫۸ مگابایت
- شابک
- 9781430211181، 9781590592410، 1430211180، 1590592417
دربارهٔ کتاب
learn Programming With Flash Mx Employs A Truly Unique Class-based Approach To Learning With The Goal Of Establishing Core, Generic-programming Skills. Each Chapter Represents A Discrete Lesson Covering A Distinct Topic Of Programming With Actionscript. In Each 'class' We Smoothly Blend Theory And Practice With Plentiful Practical Examples, And A Class Project That Runs Through The Book To Reinforce The Learning In An Integrated, Real-world Context, Using Flash Mx As The Illustrative Vehicle.
this Book Also Addresses The Shortfall In Solid Programming Knowledge In Significant Segments Of The Web Design Communityspecifically, Traditional Web Designers And Flash Users With No Exposure To The Programming World. It Also Assumes That The Reader Is A Flash Novice, So If You're Coming To Flash Completely From Scratch, This Book Will Give You A Broad And Solid Introduction Enabling You To Create Aesthetically Pleasing, Well Laid-out Content Glued Together With Robust Coding Techniques. Learn Programming With Flash Mx Covers The Fundamental Programming Principles And Skills That Every Programmer Needs To Master In Order To Create Well-structured And Efficient Code To A Professional Standard. Readers Will Come Away From This Book With The Following:
- A Rich, Solid Understanding Of The Concepts And Basic Processes Of Programming That Will Enable Them To Explore Flash And Other Technologies With A Degree Of Confidence That They Didn't Have Before.
- Insights Into Universally Applicable Programming Processes And Techniques.
- An Understanding Of How To Implement These Principles In Flash Mx.
* First Flash book to use the unique "virtual classroom" approach to teaching ActionScript programming to absolute beginners, so it meets a need head-on that no other book addresses directly—providing the missing link between technology and creativity. * Flash and ActionScript are extremely simple to learn, so this book provides the ideal entry point for any aspiring programmer and web designer, compared with technologies like VB and C , which can be very intimidating to the novice. Additionally, this book is complementary to any other entry-level Flash titles – it recognizes that as well as mastering the design side of the toolset, effective designer/developers also need to grasp basic programming skills. Having Flash on your machine doesn't miraculously turn you into a web designer – you need to work at learning design and programming skills too. * The authors are highly experienced authors and Flash tutors, well versed in communicating technical information to a low level consumer audience. They are also active web community members and will provide personal technical support for the book direct to the reader via the Friends of ED support forums. Learn Programming with Flash MX , a book for absolute beginners, covers the fundamental programming principles and skills that every programmer needs to master in order to create well-structured and efficient code that lives up to professional standards. This book employs a truly unique classroom-based approach to learning, with the goal of establishing core, practical programming skills. Each chapter presents a lesson covering a distinct topic of programming with ActionScript. In each "class", theory and practice are smoothly blended together with plenty of practical examples. The class project that runs through the book reinforces the learning in an integrated, real-world context, using Flash MX as the illustrative vehicle. Front Matter....Pages i-ix Welcome to the class....Pages 1-4 Meet the Students....Pages 5-40 The Kiosk Project....Pages 41-74 Programming Concepts....Pages 75-118 Symbols and Objects....Pages 119-146 Interaction....Pages 147-178 Programming Structures....Pages 179-212 Starting the Kiosk Project....Pages 213-252 Arrays....Pages 253-284 Functions....Pages 285-316 The Statistics Report....Pages 317-358 Finishing the Kiosk Project....Pages 359-392 Modifying the Case Study....Pages 393-434 Back Matter....Pages 435-470کتابهای مشابه
Learn Programming with Flash MX
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قیمت نهایی
۴۹٬۰۰۰ تومان
