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Learn VB . NET Through Game Programming

Matthew Tagliaferri (auth.)

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تحویل فوری
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پشتیبانی

مشخصات کتاب

سال انتشار
۲۰۰۳
فرمت
PDF
زبان
انگلیسی
حجم فایل
۱۳٫۷ مگابایت
شابک
9781430208082، 9781590591147، 1430208082، 1590591143

دربارهٔ کتاب

Beginning programmers often motivate themselves by creating a first project in a subject that they are interested in. Many young programmers are interested in game programming. __Learn VB .NET Through Game Programming__ is a self-paced learning tutorial designed to help any developer master the basics of object-oriented programming (OOP) with Microsoft Visual Basic .NET. Unlike other books on OOP, this easy-to-understand book provides readers with peer-level language, while illustrating concepts with definitive and intuitive game programming examples. * Teaches object-oriented programming quickly and easily * Game examples make for fun learning * Shows both the wrong way and the right way through an intuitive and innovative approach to learning * Written in a peer-to-peer language, easily accessible to young coders

Beginning programmers often motivate themselves by creating a first project in a subject that they are interested in. Many young programmers are interested in game programming. Learn VB .NET Through Game Programming is a self-paced learning tutorial designed to help any developer master the basics of object-oriented programming (OOP) with Microsoft Visual Basic .NET. Unlike other books on OOP, this easy-to-understand book provides readers with peer-level language, while illustrating concepts with definitive and intuitive game programming examples.

  • Teaches object-oriented programming quickly and easily
  • Game examples make for fun learning
  • Shows both the wrong way and the right way through an intuitive and innovative approach to learning
  • Written in a peer-to-peer language, easily accessible to young coders
Table of Contents
  1. Developing Your First Game
  2. Writing Your First Game, Again
  3. Understanding Object-Oriented Programming from the Start
  4. More OOPing Around
  5. Understanding Polymorphism
  6. Using Polymorphism via Interfaces
  7. Creating Multiplayer Games
  8. Using DirectX
  9. Learning Other Object-Oriented Programming Topics
Front Matter....Pages i-xviii Developing Your First Game....Pages 1-42 Writing Your First Game, Again....Pages 43-87 Understanding Object-Oriented Programming from the Start....Pages 89-121 More OOPing Around....Pages 123-176 Understanding Polymorphism....Pages 177-208 Using Polymorphism via Interfaces....Pages 209-246 Creating Multiplayer Games....Pages 247-277 Using DirectX....Pages 279-318 Learning Other Object-Oriented Programming Topics....Pages 319-340 Back Matter....Pages 341-385 Using games a sample applications, this comprehensive tutorial teaches the fundamental principles of object-oriented programming, covering such topics as .NET Framework, Visual Studio, refactoring, GDI+, polymorphism, multiplayer functionality, interfaces, and DirectX 9, among others. Original. (Intermediate) This is a fun book that teaches fundamental concepts of object-oriented programming using games as example applications.

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