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دانشجوعلاقه‌مند یادگیری
کتابخوان حرفه‌ایلذت مطالعه
نویسندهالهام‌گیری

Learning Web-based Virtual Reality : Build and Deploy Web-based Virtual Reality Technology

Neelakantam, Srushtika, Pant, Tanay

قیمت نهایی

۴۰٬۰۰۰ تومان۴۹٬۰۰۰ تومان۱۸٪ تخفیف
  • تخفیف زمان‌دار−۹٬۰۰۰ تومان

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تحویل فوری
پرداخت امن
ضمانت فایل
پشتیبانی

نسخه اصلی و اورجینال

فایل دیجیتال کامل و بدون دستکاری — همان نسخه‌ای که پس از خرید دریافت می‌کنید.

مشخصات کتاب

سال انتشار
۲۰۱۷
فرمت
PDF
زبان
انگلیسی
حجم فایل
۲٫۸ مگابایت
شابک
9781484227091، 9781484227107، 1484227093، 1484227107

دربارهٔ کتاب

Chapter 1: Introduction to VR and WebVR -- Chapter 2: Understanding the WebVR API and Frameworks -- Chapter 3: Popular WebVR Projects and Setting Up Our VR Lab -- Chapter 4: Introduction to A Frame -- Chapter 5: Building a VR Based Content Display -- Chapter 6: Building Your Own VR Society -- Chapter 7: Building a VR Based Movie Theatre -- Chapter 8: Version Controlling and Deploying Your Code on GitHub.;Create web-based VR applications and deploy them to GitHub pages with this short, practical tutorial crammed with hands-on examples. This book covers topics such as VR, the WebVR API, A-Frame, testing applications on Google Cardboard, and so on. In Learning Web-based Virtual Reality, you will build a number of 3D VR-based applications. In these apps, you will be able to test the VR environments, walk through the virtual world, interact with the objects, and perceive these virtual realities with the help of Google Cardboard. By the end of the book, you will have a complete understanding of what WebVR is, knowledge of what VR devices are available, and the requirements to start working on WebVR. You will also be comfortable in using A-Frame and its various components to build your own VR projects. You will: Experience WebVR, the WebVR API, and WebVR libraries Make use of various pieces of VR hardware See popular WebVR projects Use A-Frame to build your own WebVR projects. Create web-based VR applications and deploy them to GitHub pages with this short, practical tutorial crammed with hands-on examples. This book covers topics such as VR, the WebVR API, and A-Frame. In Learning Web-based Virtual Reality , you will build a number of 3D VR-based applications. In these apps, you will be able to test the VR environments, walk through the virtual world, interact with the objects, and perceive these virtual realities with the help of Google Cardboard. By the end of the book, you will have a complete understanding of what WebVR is, knowledge of what VR devices are available, and the requirements to start working on WebVR. You will also be comfortable in using A-Frame and its various components to build your own VR projects. What You Will Learn Experience WebVR, the WebVR API, and WebVR libraries Make use of various pieces of VR hardware See popular WebVR projects Use A-Frame to build your own WebVR projects Who This Book Is For Developers who want to build and deploy web-based virtual reality technology. Understanding of HTML5, JavaScript, and CSS is required. About the authors Acknowledgments Introduction to VR and WebVR Bringing VR to the Web and WebVR Frameworks Setting up your VR Lab and Popular WebVR Projects Introduction to A-Frame From "Hello, World" to a VR Content Display Building a VR-Based Movie Theatre A-Frame Components and the Registry Version Control and Deploying your code on GitHub Index.

قیمت نهایی

۴۰٬۰۰۰ تومان