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Microsoft® XNA® Framework Edition: Programming Windows® Phone 7

Charles Petzold

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تحویل فوری
پرداخت امن
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مشخصات کتاب

نویسنده
Charles Petzold
سال انتشار
۲۰۱۰
فرمت
PDF
زبان
انگلیسی
حجم فایل
۶٫۳ مگابایت

دربارهٔ کتاب

NOTE: This book is the printed, XNA-focused edition of Programming Windows Phone 7, which is available as a free eBook from the Microsoft Download Center. A Microsoft Silverlight®-focused edition is also available for sale in print (ISBN 978-0-7356-5667-3). The Microsoft eBook covers both XNA and Silverlight in one volume. Bring your game ideas to life—with guidance from a Windows programming legend Begin creating your own game apps for Windows Phone 7—guided by the consummate teacher, award-winning author Charles Petzold. Focusing on the XNA 2D framework and the C# language, you’ll learn how to extend your existing skills—mastering core concepts and techniques for this new mobile platform. As always, Charles brings a unique combination of pragmatism and inspiration to his instruction—along with a wealth of hands-on examples. Discover how to: Develop high-performance XNA 2D games Create and animate text and sprites Capture and embed bitmaps, balancing performance issues Support multi-touch input—including tap, drag, flick, and pinch Manipulate bitmaps at the pixel level Apply dynamic textures Work with transforms Put components together for touch-and-play and tilt-and-play games Test-drive your game on Windows Phone Emulator Get code samples on the Web For system requirements, see the Introduction. NOTE: This book is the printed, Silverlight-focused edition of Programming Windows Phone 7, which is available as a free eBook from the Microsoft Download Center. A Microsoft XNA®-focused edition is also available for sale in print (ISBN 978-0-7356-5669-7). The Microsoft eBook covers both Silverlight and XNA in one volume. Bring your app ideas to life—with guidance from a Windows programming legend Get started building your own apps and utilities for Windows Phone 7—expertly guided by award-winning author Charles Petzold. Focusing on Silverlight for Windows Phone 7 and the C# language, you'll learn how to extend your existing skills to this new mobile platform—mastering the core tools and techniques you need to get productive quickly. As always, Charles brings a unique combination of pragmatism and inspiration to his instruction—along with a wealth of hands-on examples. Discover how to: Customize page navigation and layout Know when to use code vs. XAML markup Capture and embed bitmaps, balancing performance issues Support multi-touch input—including tap, drag, flick, and pinch Work with accelerometer and location services Experiment with panoramic and pivot controls Create effects using built-in or custom animations Manage state, tombstoning, data-binding, and storage Write your own templates and custom controls Test-drive your app on Windows Phone Emulator Get code samples on the Web For system requirements, see the Introduction.

NOTE: This book is the printed, XNA-focused edition of Programming Windows Phone 7, which is available as a free eBook from the Microsoft Download Center. A Microsoft Silverlight®-focused edition is also available for sale in print (ISBN 978-0-7356-5667-3). The Microsoft eBook covers both XNA and Silverlight in one volume.

Bring your game ideas to life-with guidance from a Windows programming legend

Begin creating your own game apps for Windows Phone 7-guided by the consummate teacher, award-winning author Charles Petzold. Focusing on the XNA 2D framework and the C# language, you’ll learn how to extend your existing skills-mastering core concepts and techniques for this new mobile platform. As always, Charles brings a unique combination of pragmatism and inspiration to his instruction-along with a wealth of hands-on examples.

Discover how to:

  • Develop high-performance XNA 2D games
  • Create and animate text and sprites
  • Capture and embed bitmaps, balancing performance issues
  • Support multi-touch input-including tap, drag, flick, and pinch
  • Manipulate bitmaps at the pixel level
  • Apply dynamic textures
  • Work with transforms
  • Put components together for touch-and-play and tilt-and-play games
  • Test-drive your game on Windows Phone Emulator
Get code samples on the Web
  • For system requirements, see the Introduction.
Get started building applications for Windows Phone 7-expertly guided by award-winning author Charles Petzold. You'll focus on the core concepts and techniques for creating apps with Microsoft Silverlight. Get started building applications for Windows Phone 7-expertly guided by award-winning author Charles Petzold. You'll focus on the core concepts and techniques for creating apps with Microsoft XNA.

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