چه کسانی این کتاب را می‌خوانند

دانشجوعلاقه‌مند یادگیری
کتابخوان حرفه‌ایلذت مطالعه
نویسندهالهام‌گیری

Motion 4 User Manual

قیمت نهایی

۴۴٬۰۰۰ تومان۴۹٬۰۰۰ تومان۱۰٪ تخفیف
  • تخفیف زمان‌دار−۵٬۰۰۰ تومان

۵٬۰۰۰ تومان صرفه‌جویی نسبت به قیمت اصلی

نسخه اصلی و اورجینال

بلافاصله پس از خرید، فایل کتاب روی دستگاه شما آمادهٔ دانلود است.

تحویل فوری
پرداخت امن
ضمانت فایل
پشتیبانی

مشخصات کتاب

ناشر
Apple
سال انتشار
۲۰۰۹
فرمت
PDF
زبان
انگلیسی
حجم فایل
۵۱٫۳ مگابایت

دربارهٔ کتاب

Motion 4 User Manual......Page 1 Contents......Page 3 About Motion......Page 13 Additional Resources......Page 14 General Motion Graphics Tools......Page 15 Tools and Techniques Specific to the Motion Application......Page 17 About Motion Projects......Page 18 The Motion Interface......Page 21 Workspace Overview......Page 22 Utility Window......Page 23 File Browser Preview Area......Page 24 File Browser Stack......Page 26 Working in the File Browser......Page 27 Icon View and List View......Page 28 Sorting Columns......Page 29 Library......Page 30 Library Preview Area......Page 31 Library Sidebar......Page 32 Library Content......Page 33 Adding Library Elements to a Project......Page 35 Working with Themes in the Library......Page 36 Organizing Your Effects......Page 37 Saving and Sharing Custom Library Elements......Page 38 Properties......Page 40 Object......Page 41 Locking the Inspector......Page 43 Tool Groups......Page 44 View Tools......Page 45 Create Tools......Page 46 Camera and Effects Icons......Page 48 Interface Icons......Page 49 Customizing the Toolbar......Page 50 Additional Buttons and Icons......Page 51 Changing the Icon View......Page 52 Canvas......Page 53 Canvas Shortcut Menu......Page 54 Color......Page 55 Frame Rate......Page 56 Canvas View Options......Page 57 Advanced Quality Settings......Page 66 Overriding Project Settings Selected in the Render Pop-Up Menu......Page 67 Canvas Zoom Level......Page 69 Canvas Rulers......Page 70 Manipulating the 3D View......Page 72 Manipulating Objects in 3D Space......Page 73 Playing Your Project......Page 75 RAM Preview......Page 76 RAM Previewing Regions......Page 77 Editing in the Mini-Timeline......Page 78 Timecode and Current Frame Fields......Page 81 Project Pane......Page 84 Layers Tab......Page 85 Layers Tab Controls......Page 86 Adding and Removing Groups......Page 88 Filtering the Layers Tab View......Page 89 Hiding and Showing Effects......Page 90 Additional Options in the Layers Tab......Page 91 Media Tab......Page 92 Media Tab Column Headers......Page 93 Hiding Columns......Page 94 Additional Options in the Media Tab......Page 95 Sorting Columns in the Media Tab......Page 96 Columns in the Audio Tab......Page 98 Adding and Removing Audio Files......Page 99 Additional Options in the Audio Tab......Page 100 Timing Pane......Page 101 Timeline Layers List......Page 103 Timeline Ruler......Page 105 Turning Effects On and Off......Page 106 Timeline Tab Display Options......Page 107 Using the Current Frame Field......Page 109 Collapsing and Expanding Groups and Layers......Page 110 Zooming in the Timeline......Page 111 Changing the Track Display......Page 112 Keyframe Editor......Page 113 Keyframe Editor Controls......Page 114 Keyframe Editor Control Buttons......Page 118 Auto Scaling the Keyframe Graph......Page 119 Zooming in the Keyframe Editor......Page 120 Audio Editor......Page 121 Audio Editor Controls......Page 122 Level Meters......Page 124 Ruler......Page 125 Modifying the Audio Play Range......Page 126 Zooming in the Audio Editor......Page 127 Preset Layouts......Page 128 Basic Window Controls......Page 130 Swapping the Project Pane and Canvas......Page 131 Saving Custom Layouts......Page 132 HUD......Page 134 Displaying HUDs......Page 135 User Interface Controls......Page 137 Basic Slider......Page 138 Coordinate Controls......Page 139 Dial......Page 140 Pop-Up Menu......Page 141 Source Well......Page 142 Color Well......Page 143 The Colors Window......Page 144 Eye Dropper......Page 145 Gradient Preset Pop-up Menu......Page 146 Controls in the Gradient Editor......Page 147 Using the Gradient Editor......Page 149 Saving Gradient Presets......Page 152 Using the Onscreen Gradient Controls......Page 154 Mini-Curve Editor......Page 156 Generic Inspector Controls......Page 158 Rasterization Indicator......Page 160 Application Menu......Page 161 File Menu......Page 162 Edit Menu......Page 164 Mark Menu......Page 166 Object Menu......Page 168 View Menu......Page 171 Window Menu......Page 177 Help Menu......Page 179 Preferences......Page 181 Interface......Page 182 Content Library & Templates......Page 183 Thumbnail Preview......Page 184 Status Bar......Page 185 Default Settings......Page 186 Still Images & Layers......Page 187 Playback Control......Page 188 Autosave......Page 189 LiveFonts......Page 190 Background......Page 191 Safe Zone......Page 192 General......Page 193 3D Grid......Page 194 External Video......Page 195 Presets Pane......Page 197 Project Preset Editor......Page 198 Export Options Window......Page 199 Video/Audio Tab......Page 200 Output Tab......Page 201 Gestures Pane......Page 202 Input......Page 203 Creating New Projects......Page 205 Creating New Projects from Templates......Page 207 Creating Blank Projects from Project Presets......Page 209 Creating Blank Projects with Custom Settings......Page 210 General Tab of the Project Properties Window......Page 211 Render Settings Tab of the Project Properties Window......Page 213 About Bit Depth......Page 215 Creating, Editing, and Deleting Presets......Page 217 Saving Projects......Page 219 Collecting Media......Page 220 Using Autosave......Page 221 Opening and Closing Projects......Page 222 Closing Projects......Page 223 Moving and Archiving Motion Project Files......Page 224 Editing Project Properties......Page 225 Browsing Media Files in Motion......Page 226 Navigation Controls in the File Browser......Page 227 Controls for Customizing the File Browser......Page 228 Different Methods of Browsing, Searching, and Previewing Files......Page 230 QuickTime Movies......Page 232 Still Image Files......Page 233 Using High-Resolution Still Images......Page 234 Still Image Duration......Page 237 Layered Photoshop Files......Page 238 PDF Files......Page 239 Mixed Content Within PDF Files......Page 240 More About Alpha Channels......Page 241 Audio Files......Page 242 Selecting Files in the File Browser......Page 243 Adding Files to Your Project......Page 244 Adding Layered Photoshop Files to a Project......Page 246 Adding iTunes and iPhoto Files from the Library......Page 247 Duplicating Files......Page 248 Online Versus Offline Media......Page 249 Deleting Objects from a Project......Page 251 Exchanging Media in a Project......Page 252 Object Media Tab Parameters......Page 253 Controls in the Media Tab of the Inspector......Page 255 Generators......Page 259 Fonts and LiveFonts......Page 260 Content......Page 261 Adding Your Own Content to the Library......Page 262 When Library Media Becomes Unavailable......Page 263 Organizing Groups and Layers in Motion......Page 264 Selecting Layers and Groups in the Layers Tab......Page 269 Reorganizing in the Layers Tab......Page 270 Nesting Groups Inside Other Groups......Page 271 Showing and Hiding Groups and Layers......Page 272 Fixing the Size of a Group......Page 273 Locking Groups and Layers......Page 276 Renaming Groups......Page 277 Sorting Objects in the Media Tab......Page 278 Customizing Projects Created with Templates......Page 280 Drop Zones......Page 281 Exposing Drop Zones......Page 282 Modifying Behaviors and Keyframes......Page 283 Using Drop Zones......Page 284 Consolidating Media......Page 285 Organizing Templates in the Template Browser......Page 286 Basic Compositing......Page 289 Compositing Workflow......Page 290 Arrangement Commands in the Object Menu......Page 291 Selecting Objects to Transform......Page 293 Transforming Multiple Objects......Page 295 2D Transform Tools......Page 296 Moving Objects in the Canvas......Page 298 Using Object Alignment Commands......Page 300 Scaling......Page 302 Rotating......Page 304 Using the Adjust Anchor Point Tool......Page 305 Using the Adjust Shear Tool......Page 306 Using the Adjust Drop Shadow Tool......Page 308 Using the Adjust Four Corner Tool......Page 309 Using the Adjust Crop Tool......Page 310 Using the Adjust Control Points Tool......Page 311 Adjusting Object Properties in the Inspector......Page 312 Parameters in the Properties Tab......Page 313 Making Clone Layers......Page 317 Clone Layers and Rasterization......Page 318 Opacity......Page 319 Blend Modes......Page 320 Preserve Opacity Option......Page 322 Using Blend Modes......Page 323 Group Blend Modes......Page 324 Object Blend Modes......Page 327 Blend Modes That Manipulate Alpha Channels......Page 340 Drop Shadows......Page 343 Drop Shadow Controls in the Properties Tab......Page 344 Timing Controls in the Properties Tab......Page 345 Displaying and Editing Retiming Tasks......Page 347 Exposing All Layers......Page 349 Exposing Active Layers......Page 350 Using the Timeline......Page 351 About the Timeline......Page 352 Timeline Tracks......Page 353 Naming Objects in the Timeline Layers List......Page 354 Collapsing and Expanding Groups and Layers......Page 355 Adding and Deleting Groups in the Timeline......Page 356 Audio-Video Links......Page 357 Timeline View Options......Page 358 Adjusting the Height of the Timeline Tracks......Page 359 Specifying the Track Display......Page 360 Adding Objects to the Timeline Layers List......Page 361 Managing Track Order......Page 362 Nesting Groups and Layers......Page 364 Adding Objects to the Track Area......Page 365 Composite......Page 366 Overwrite......Page 367 Exchange......Page 368 Adding Multiple Clips to the Timeline......Page 369 Editing Objects in the Timeline......Page 370 Moving Objects to the Playhead......Page 371 Trimming Objects......Page 372 Slipping Objects......Page 374 Splitting Tracks......Page 375 Deleting Objects......Page 376 Copying and Pasting Objects......Page 377 Paste Special......Page 378 Displaying and Modifying Keyframes in the Timeline......Page 379 Adjusting a Clip’s Speed......Page 380 Looping a Clip......Page 381 Moving Objects in the Group Track......Page 382 Moving and Editing Overlapping Objects......Page 383 Trimming Objects in the Group Track......Page 384 Disconnecting the Group Track from Its Contents......Page 385 Working in the Ruler......Page 386 Navigating in the Timeline......Page 387 Defining the Play Range......Page 389 Working with Regions......Page 390 Inserting Time......Page 392 Adding Markers......Page 393 Deleting All Markers......Page 395 Editing Marker Information......Page 396 Navigating with Markers......Page 397 Behavior Concepts......Page 399 Browsing for Behaviors......Page 403 Applying and Removing Behaviors......Page 404 Where Behaviors Appear......Page 405 Behavior Effects in the Keyframe Editor......Page 406 Applying Behaviors......Page 407 Removing Behaviors......Page 409 Applying Parameter Behaviors......Page 410 Where Parameter Behaviors Appear......Page 413 Reassigning a Parameter Behavior to Another Parameter......Page 414 Modifying Parameters in the HUD......Page 415 Modifying Parameters in the Behaviors Tab of the Inspector......Page 416 Behaviors Controls in the Layers Tab and Timeline......Page 417 Copying, Pasting, and Moving Behaviors......Page 419 Behavior Order of Operations......Page 421 Reordering Behaviors......Page 422 Using the Stop Behavior......Page 423 Trimming Behaviors......Page 424 Controlling Simulation Behaviors......Page 425 Changing the Offset of Parameter Behaviors......Page 426 Combining Behaviors with Keyframes......Page 427 Combining Behaviors and Keyframes in the Keyframe Editor......Page 429 Animating Behavior Parameters......Page 431 Keyframing Behaviors......Page 432 Converting Behaviors to Keyframes......Page 433 Saving and Sharing Custom Behaviors......Page 434 Moving Behaviors Among Different Computers......Page 436 Fade In/Fade Out......Page 437 Grow/Shrink......Page 438 Motion Path......Page 440 Distancing the Object from the Motion Path......Page 447 Using Geometry for a Motion Path Shape......Page 448 Adjusting a Motion Path in 3D Space......Page 449 Move......Page 451 Point At......Page 452 Snap Alignment to Motion......Page 454 Spin......Page 455 Throw......Page 458 Parameter Behaviors......Page 460 Average......Page 461 Clamp......Page 462 Custom......Page 463 Adding a Custom Behavior......Page 464 Exponential......Page 465 Link......Page 466 Logarithmic......Page 473 Applying the MIDI behavior......Page 474 Negate......Page 475 Oscillate......Page 476 Creating a Decaying Oscillation......Page 480 Quantize......Page 481 Ramp......Page 482 Randomize......Page 484 Rate......Page 485 Reverse......Page 486 Wriggle......Page 487 Flash Frame......Page 489 Hold Frame......Page 490 Replay......Page 491 Scrub......Page 492 Strobe......Page 493 Simulation Behaviors......Page 494 Align To Motion......Page 495 Attracted To......Page 497 Attractor......Page 499 Drift Attracted To......Page 501 Drift Attractor......Page 503 Edge Collision......Page 505 Gravity......Page 507 Orbit Around......Page 508 Random Motion......Page 512 Repel......Page 514 Repel From......Page 515 Rotational Drag......Page 516 Spring......Page 517 Vortex......Page 518 Wind......Page 520 Example 1: Using the Gravity and Edge Collision Simulation Behaviors......Page 522 Example 2: Using the Orbit Around Behavior......Page 524 Example 3: Using the Vortex Simulation Behavior......Page 527 Example 4: Creating a Clock Animation......Page 531 Keyframes and Curves......Page 535 Animation in Motion......Page 536 Animating in the Canvas......Page 538 Using the Record Button......Page 539 Applying Movement to a Clip......Page 541 Animating with the HUD......Page 543 Animating Filters......Page 545 Animating Using the Inspector......Page 546 Combining Behaviors and Keyframes......Page 548 Animation Menu......Page 549 The Reset Button......Page 551 Animating in the Timeline......Page 552 Modifying Keyframes in the Timeline......Page 553 Aligning Keyframes with Other Objects......Page 554 Aligning Keyframes to Markers......Page 555 Deleting Keyframes in the Timeline......Page 556 Trimming Keyframed Effects......Page 557 Animating in the Keyframe Editor......Page 558 Keyframe Edit Tools......Page 560 Parameter List......Page 561 Control Buttons......Page 563 Working with the Show Pop-Up Menu......Page 566 Related Curve Sets......Page 567 Custom Parameter Sets......Page 569 Saving Animation Curves......Page 571 Curve Snapshots......Page 573 Using the Edit Tool......Page 574 Copying and Pasting Keyframes and Animation Curves......Page 576 Using the Sketch Tool......Page 578 Using the Box Tool......Page 579 Modifying Curves......Page 581 Convert to Bezier......Page 585 Extrapolation......Page 586 Reversing Keyframes......Page 587 Generate Keyframes Command......Page 590 Mini-Curve Editor......Page 591 Animating on the Fly......Page 593 Handmade Motion in the Canvas......Page 594 Keyframe Thinning......Page 595 Recording Options......Page 596 Recording Keyframes on Animated Parameters Only......Page 598 Working with Particles......Page 601 About Particle Systems......Page 602 Anatomy of a Particle System......Page 603 Cell Source......Page 604 Using Particle Systems......Page 605 Using the Particle Library......Page 606 Creating a Simple Custom Particle System......Page 608 Using Multiple Cells Within a Single Emitter......Page 611 Using the HUD to Create a Simple Smoke Effect......Page 612 Emitter HUD Parameters......Page 615 Particle Emitters and the Properties Tab......Page 619 Transform Parameters......Page 620 Reflections......Page 621 Timing......Page 622 Creating Still Image Graphics for Particle Systems......Page 623 Create Clips That Loop......Page 624 The Difference Between Emitter and Particle Cell Parameters......Page 625 Single Cell Versus Multi-Cell Emitter Parameters......Page 627 Emitter and Cell Parameters......Page 628 Emitter Parameters in the Inspector......Page 629 Particle Cell Parameters in the Inspector......Page 640 Applying Behaviors to Emitters......Page 649 Applying Parameter Behaviors to Emitter or Cell Parameters......Page 650 Scale Over Life......Page 651 Spin Over Life......Page 652 Viewing Animated Emitter Curves in the Keyframe Editor......Page 653 Using Masks with Particle Systems......Page 654 Example 1: Creating an Animated Background......Page 655 Example 2: Creating Animated Pixie Dust......Page 658 Saving Custom Particle Effects to the Library......Page 664 Using the Replicator......Page 665 Replicator Concepts......Page 666 Anatomy of a Replicator......Page 668 Replicators and Cells......Page 669 Getting Started with the Replicator......Page 672 Using the Replicator Library Presets......Page 673 Creating a Simple Custom Replicator Pattern......Page 674 Using Multiple Source Layers for the Replicator......Page 676 Removing a Source Layer from a Replicator......Page 679 Replicator HUD Controls......Page 680 Replicators and the Properties Tab......Page 684 Position, Rotation, Shear, and Anchor Point......Page 685 Blending......Page 686 Reflection......Page 687 Timing......Page 688 Using the Replicator Onscreen Controls......Page 689 The Difference Between Replicator and Replicator Cell Parameters......Page 692 Replicator Controls in the Inspector......Page 694 Displaying Replicator Cell Parameters......Page 711 Replicator Cell Controls in the Inspector......Page 712 Using Image and Geometry Objects......Page 722 Using Replicators in 3D Space......Page 724 Applying Masks to Replicators......Page 725 Example: Creating an Animated Replicator......Page 727 Using the Sequence Replicator Behavior......Page 733 Adding Parameters to the Sequence Replicator Behavior......Page 735 Adjusting the Sequence Control Parameters......Page 738 Sequence Replicator Controls......Page 740 Using the Sequence Replicator Custom Traversal Option......Page 745 Using Parameter Behaviors with the Sequence Replicator Behavior......Page 747 Using Behaviors with Replicators......Page 748 Special Behavior Considerations......Page 749 Applying Filters to Replicators......Page 750 Saving Custom Replicators to the Library......Page 751 Creating and Editing Text......Page 753 About Text in Motion......Page 754 Setting Motion Preferences for Text......Page 755 Adding Basic Text in the Canvas......Page 756 Adding Paragraph Text in the Canvas......Page 759 Adding Text with the Text Editor......Page 762 About Plain Text Files......Page 764 Editing Margins and Tabs from Rich Text Format Files......Page 765 Copying and Pasting Text from Another Application......Page 766 Text as a Layer......Page 767 Text Tool and the Toolbar......Page 768 Using the Library Font Preview......Page 769 Previewing Fonts......Page 770 Changing Fonts......Page 771 Editing Text in the Inspector......Page 772 Editing Text With Applied Sequence Behaviors......Page 774 Editing Text Format......Page 775 Text Controls in the Format Pane......Page 776 Text Format-Related Tasks......Page 779 Editing Text Style......Page 781 Text Face Controls in the Style Pane......Page 782 Texture Subparameters in the Style Pane......Page 784 Text Outline Controls in the Style Pane......Page 785 Text Glow Controls in the Style Pane......Page 786 Text Drop Shadow Controls in the Style Pane......Page 788 Changing a Style Attribute for a Single Text Character......Page 789 Changing the Text Color......Page 790 Applying a Gradient to Text......Page 792 Applying a Preset Gradient to Text......Page 793 Changing Text Opacity......Page 795 Changing Text Softness......Page 796 Using the Texture Image Well......Page 797 Changing the Position of a Texture......Page 799 Animating a Texture......Page 800 Applying a Continuous Texture to a Text Layer......Page 802 Editing Text Outlines......Page 804 Adding a Text Glow......Page 805 Text Drop Shadow-Related Tasks......Page 806 Adjusting the Drop Shadow Parameters......Page 807 Applying a Text Style......Page 808 Saving a Custom Text Style......Page 811 Editing Text Layout......Page 812 Text Controls in the Layout Pane......Page 813 Non-Path Text Controls in the Layout Pane......Page 814 Text Path Controls in the Layout Pane......Page 820 Margin Controls in the Layout Pane......Page 823 Tab Controls in the Layout Pane......Page 824 Creating Text on a Path......Page 825 Modifying the Path Shape......Page 826 Using Geometry for a Path Source......Page 830 Animating Text on a Path......Page 832 Creating a Type-On Effect......Page 833 Working with Tabs......Page 835 Working with Text Glyphs......Page 837 Displaying and Choosing the Onscreen Glyph Controls......Page 838 Selecting Characters with the Adjust Glyph Tool......Page 839 Resetting Position, Rotation, or Scale of a Transformed Glyph......Page 840 Adjusting Glyph Attributes......Page 842 Adjust Glyph HUD Controls......Page 843 Adding Behaviors and Filters to Text......Page 844 Using the Text HUD......Page 845 Text Parameters in the HUD......Page 846 Animating Text......Page 849 Text Animation and Text Sequence Behaviors......Page 850 Applying a Text Behavior......Page 851 Sequence Text Behavior......Page 853 Using the Sequence Text Behavior......Page 854 Using the Custom Sequencing Option......Page 862 Sequencing the Distortion of Style Attributes......Page 864 Sequence Text Controls......Page 867 Scroll Text Behavior......Page 876 Scroll Text Controls......Page 877 Text Tracking Behavior......Page 879 Type On Behavior......Page 880 Customizing a Text Sequence Behavior......Page 882 Changing the Default Settings in the Text Sequence Behaviors......Page 886 Changing the Speed of Text Behaviors......Page 887 Saving a Modified Text Behavior to the Library......Page 888 Using Other Behaviors with Text......Page 889 Using Behaviors to Animate Text in 3D......Page 890 Animating Text with Keyframes......Page 891 Keyframing Text Animation......Page 892 Animating with the Adjust Glyph Tool......Page 893 Using LiveFonts......Page 895 Modifying Applied LiveFonts......Page 897 Modifying the Color and Style Attributes of LiveFonts......Page 898 About Generators......Page 901 Adding a Generator......Page 902 Editing Generators......Page 903 Animating Generators......Page 907 Saving Modified Generators......Page 908 Applying Behaviors to Generators......Page 910 Using Generators as Particle Cell Sources......Page 913 HUD Controls......Page 916 Caustics......Page 917 Checkerboard......Page 918 Clouds......Page 919 Color Solid......Page 920 Concentric Shapes......Page 921 Gradient......Page 923 Grid......Page 924 Lens Flare......Page 925 Membrane......Page 926 Noise......Page 927 One Color Ray......Page 928 Op Art 1......Page 929 Op Art 2......Page 930 Op Art 3......Page 931 Spirals......Page 932 Star......Page 935 Stripes......Page 936 Swirly......Page 937 Two Color Ray......Page 938 File......Page 939 Using the File Generator......Page 940 Numbers......Page 941 Time Date......Page 943 Timecode......Page 945 Using Filters......Page 947 Browsing For and Previewing Filters......Page 948 Applying and Removing Filters......Page 949 Applying Multiple Filters to an Object......Page 950 Where Filters Appear......Page 951 Adjusting Filters......Page 952 Adjusting Parameters in the Inspector and HUD......Page 953 Keyframing Filter Parameters......Page 954 Applying Behaviors to Filter Parameters......Page 955 Copying, Pasting, Moving and Duplicating Filters......Page 957 Changing Filter Timing......Page 959 Channel Blur......Page 961 Compound Blur......Page 962 Defocus......Page 964 Gaussian Blur......Page 965 Gradient Blur......Page 966 Movement Blur......Page 967 Prism......Page 968 Radial Blur......Page 969 Variable Blur......Page 970 Zoom Blur......Page 971 Bevel......Page 972 Widescreen......Page 973 Brightness......Page 974 Channel Mixer......Page 975 Channel Swap......Page 978 Color Balance......Page 979 Color Reduce......Page 980 Colorize......Page 981 Desaturate......Page 982 Equalize......Page 983 Gradient Colorize......Page 984 HSV Adjust......Page 985 Levels......Page 987 Reduce Banding......Page 988 Sepia......Page 989 Threshold......Page 990 Tint......Page 991 Basic 3D (Obsolete after Motion 3)......Page 992 Black Hole......Page 993 Bulge......Page 994 Bump Map......Page 995 Displace......Page 996 Droplet......Page 997 Earthquake......Page 998 Fisheye......Page 999 Fun House......Page 1000 Glass Distortion......Page 1001 Insect Eye......Page 1002 Mirror......Page 1003 Polar......Page 1004 Refraction......Page 1006 Ring Warp (Obsolete After Motion 3.0.2)......Page 1007 Ripple......Page 1008 Sphere......Page 1009 Starburst......Page 1010 Target......Page 1011 Twirl......Page 1012 Wave......Page 1013 Glow Filters......Page 1014 Aura......Page 1015 Bloom......Page 1016 Dazzle......Page 1017 Light Rays......Page 1018 Outer Glow......Page 1019 Overdrive......Page 1020 Blue Green Screen......Page 1021 Color Key......Page 1022 Luma Key......Page 1023 Primatte RT......Page 1024 An Example Using Primatte RT......Page 1025 Spill Suppressor......Page 1026 Matte Magic......Page 1027 Sharpen......Page 1028 Stylize Filters......Page 1029 Bad Film......Page 1030 Bad TV......Page 1032 Circles......Page 1033 Color Emboss......Page 1034 Crystallize......Page 1035 Edges......Page 1036 Extrude......Page 1037 Halftone......Page 1038 Hatched Screen......Page 1039 Indent......Page 1040 Line Art......Page 1041 Line Screen......Page 1042 MinMax......Page 1043 Noise Dissolve......Page 1044 Pixellate......Page 1045 Relief......Page 1046 Slit Scan......Page 1047 Slit Tunnel......Page 1048 Texture Screen......Page 1049 Vignette......Page 1050 Wavy Screen......Page 1051 Kaleidoscope......Page 1052 Kaleidotile......Page 1053 Offset......Page 1054 Perspective Tile......Page 1055 Random Tile......Page 1056 Triangle Tile......Page 1057 Echo......Page 1058 Trails......Page 1059 WideTime......Page 1060 Deinterlace......Page 1061 Using Shapes, Masks, and Paint Strokes......Page 1063 About Shapes, Masks, and Paint Strokes......Page 1064 The Difference Between Shapes, Paint Strokes, and Masks......Page 1065 Shape and Mask Drawing Tools......Page 1066 Drawing Masks and Shapes Using Bezier Splines......Page 1067 Drawing Masks and Shapes Using B-Splines......Page 1069 Controlling B-Spline Curvature......Page 1073 Drawing Masks Using the Freehand Mask Tool......Page 1074 Creating and Editing Shapes......Page 1076 Creating Rectangles, Circles, and Lines......Page 1078 Creating Paint Strokes......Page 1081 Paint Stroke Tool HUD Parameters......Page 1084 Shapes as a Layer......Page 1086 Using Dynamic Guides and Snapping While Editing......Page 1087 Displaying a Shape’s Control Points......Page 1089 Selecting and Deselecting Control Points on a Shape......Page 1090 Moving Control Points to Adjust a Shape......Page 1091 Modifying Shape Edges......Page 1092 Transforming Multiple Control Points......Page 1093 Manipulating Control Points Across Multiple Shapes......Page 1094 Adding and Deleting Control Points......Page 1095 Editing Bezier Control Points......Page 1098 Editing B-Spline Control Points......Page 1100 Using a Shape Outline as a Paint Stroke......Page 1102 Style Pane Parameters......Page 1105 Additional Parameters When Brush Source Is a QuickTime Movie or Image Sequence......Page 1113 Stroke Pane Parameters......Page 1115 Using the Width Over Stroke Onscreen Controls......Page 1124 Advanced Pane Parameters......Page 1125 Geometry Pane Parameters......Page 1127 Shape Controls in the HUD......Page 1128 Creating Illustrations Using Multiple Shapes......Page 1129 Organizing Objects Used in Multi-Shape Illustrations......Page 1130 Creating Holes and Transparency in Shapes......Page 1131 Applying Filters to Shapes......Page 1132 Apply Pen Pressure......Page 1133 Apply Pen Speed......Page 1135 Apply Pen Tilt......Page 1136 Oscillate Shape......Page 1137 Randomize Shape......Page 1139 Sequence Paint......Page 1141 Track Points......Page 1145 Wriggle Shape......Page 1146 Write On......Page 1147 Creating a Write On Paint Stroke Using the Paint Stroke Tool......Page 1149 Creating a Write On Paint Stroke Using an Existing Shape......Page 1150 Keyframing Shape Animation......Page 1151 Saving Shapes and Shape Styles......Page 1153 Masking a Layer or Group......Page 1157 Masking Objects in a 3D Project......Page 1160 Combining Multiple Masks......Page 1162 Masks That Add and Subtract......Page 1163 Feathering Masks......Page 1164 Applying Filters to Masks......Page 1165 Keyframing a Mask’s Shape for Animation and Rotoscoping......Page 1167 Mask Controls in the Inspector......Page 1170 Applying Image Masks to a Layer......Page 1174 Applying Filters to Image Masks......Page 1176 Image Mask Parameters in the Inspector......Page 1177 Using Masks to Aid Keying Effects......Page 1178 Holdout Masks......Page 1179 Performing Multiple Keys on a Single Subject......Page 1181 Converting Between Shapes and Masks......Page 1182 Manipulating Alpha Channels Using Filters......Page 1184 Real-World Coordinates......Page 1187 Coordinates and Object Position in Space......Page 1188 3D Transform Tools......Page 1189 3D Transform Onscreen Controls......Page 1190 3D Transform HUD Controls......Page 1192 Relative Coordinates......Page 1193 Layer Order and Depth Order......Page 1195 Views......Page 1199 3D Canvas Overlays......Page 1201 3D View Tools......Page 1202 3D Compass......Page 1204 3D Grid......Page 1205 View Layouts......Page 1206 Active Camera......Page 1208 Camera Controls......Page 1209 Scaling, Positioning, and Animating Cameras......Page 1210 Walk Camera Tool......Page 1211 Isolate......Page 1212 Drag and Drop onto the Canvas......Page 1213 Depth of Field......Page 1214 Rendering Depth of Field Effects......Page 1215 Focus......Page 1216 Framing......Page 1217 Sweep......Page 1219 Zoom Layer......Page 1220 2D and 3D Group Intersection......Page 1221 Group Tab in the Inspector......Page 1222 3D Group Properties......Page 1223 Lighting......Page 1224 Light Parameters......Page 1225 Disabling Lighting......Page 1230 Shadows......Page 1231 Shadow Controls......Page 1232 Shadows and Complex 3D Objects......Page 1237 Shadows Without Lights......Page 1238 Disabling Shadows......Page 1240 Reflection Parameters......Page 1241 Disabling Reflections......Page 1244 Limiting Recurs

قیمت نهایی

۴۴٬۰۰۰ تومان