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Nuke 101 : Professional Compositing and Visual Effects

Ron Ganbar

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مشخصات کتاب

نویسنده
Ron Ganbar
سال انتشار
۲۰۱۱
فرمت
PDF
زبان
انگلیسی
حجم فایل
۲۳٫۳ مگابایت

دربارهٔ کتاب

Nuke 101 covers everything students need to know to begin using the compositor for their projects. It includes step-by-step lessons on basic and advanced compositing, color correction, Roto Paint, keying, tracking, as well as more advanced topics such as using CGI and the 3D engine. The projects used throughout the book are based on real-world examples of professional production work and offer hard-worn advice from the pros who work in the trenches on high-end compositing work. After reading the techniques and following along in the projects, students will have a solid foundation for working in Nuke and be able to join the ranks of its many fans and adopters. For many visual effects artists who are just starting out or are moving from After Effects, Shake, Fusion, or another compositing tool, they are learning that Nuke is quickly becoming the feature film compositing industry standard. While there are several online turorials and courses available, there is currently no book on the market for those who need to know all the ins and outs of the software. Until now. Nuke 101 covers everything readers need to know to begin using the compositor for their projects. It includes step-by-step lessons on basic and advanced compositing, color correction, Roto Paint, keying, tracking, as well as more advanced topics such as using CGI and the 3D engine. The projects used throughout the book are based on real-world examples of professional production work and offer hard-worn advice from the pros who work in the trenches on high-end compositing work. After reading the techniques and following along in the projects, readers will have a solid foundation for working in Nuke and be able to join the ranks of its many fans and adopters. All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for'Where are the lesson files?'Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear. Annotation The only book available on what is quickly becoming the most popular high-end compositing tool for film and television & bull; & bull;Nuke is becoming the defacto compositing software for major motion films (Avatar, Curious Case of Benjamin Button etc) & bull;Aimed at professionals and students, it includes a series of hands-on, real-world tutorials. & bull;The DVD offers media and project files for the reader to use for following along in the book. & bull;Endorsed and supported by The Foundry. For many visual effects artists who are just starting out or are moving from After Effects, Shake, Fusion, or another compositing tool, they are learning that Nuke is quickly becoming the feature film compositing industry standard. While there are several online turorials and courses available, there is currently no book on the market for those who need to know all the ins and outs of the software. Until now. Nuke 101 covers everything readers need to know to begin using the compositor for their projects. It includes step-by-step lessons on basic and advanced compositing, color correction, Roto Paint, keying, tracking, as well as more advanced topics such as using CGI and the 3D engine. The projects used throughout the book are based on real-world examples of professional production work and offer hard-worn advice from the pros who work in the trenches on high-end compositing work. After reading the techniques and following along in the projects, readers will have a solid foundation for working in Nuke and be able to join the ranks of its many fans and adopters

For many visual effects artists who are just starting out or are moving from After Effects, Shake, Fusion, or another compositing tool, they are learning that Nuke is quickly becoming the feature film compositing industry standard. While there are several online turorials and courses available, there is currently no book on the market for those who need to know all the ins and outs of the software. Until now.

Nuke 101 covers everything readers need to know to begin using the compositor for their projects. It includes step-by-step lessons on basic and advanced compositing, color correction, Roto Paint, keying, tracking, as well as more advanced topics such as using CGI and the 3D engine.

The projects used throughout the book are based on real-world examples of professional production work and offer hard-worn advice from the pros who work in the trenches on high-end compositing work. After reading the techniques and following along in the projects, readers will have a solid foundation for working in Nuke and be able to join the ranks of its many fans and adopters.

Introduction chapter 1: Getting Started with Nuke chapter 2: Touring the Interface with a Basic Composite chapter 3: Compositing CGI with Bigger Node Trees chapter 4: Color Correction chapter 5: 2D Tracking chapter 6: RotoPaint chapter 7: Keying chapter 8: Compositing Hi-Res Stereo Images chapter 9: The Nuke 3D Engine chapter 10: Camera Tracking chapter 11: Camera Projection chapter 12: Customizing Nuke with Gizmos Appendix I: Customizing Nuke with Python Index Содержание диска: Диск содержит папки проектов к 11 главам. chapter 1: Getting Started with Nuke chapter 2: Touring the Interface with a Basic Composite chapter 3: Compositing CGI with Bigger Node Trees chapter 4: Color Correction chapter 5: 2D Tracking chapter 6: RotoPaint chapter 7: Keying chapter 8: Compositing Hi-Res Stereo Images chapter 9: The Nuke 3D Engine chapter 10: Camera Tracking chapter 11: Camera Projection

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