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Objective-C for absolute beginners : iPhone, iPad, and Mac programming made easy

Gary Bennett, Mitch Fisher, Brad Lees (auth.)

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۲۰۱۱
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انگلیسی
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You have a great idea for an app, but where do you begin? Objective-C is the universal language of iPhone, iPad, and Mac apps, and Objective-C for Absolute Beginners, Second Edition starts you on the path to mastering this language and its latest release. Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. Gary Bennett, an experienced app developer and trainer, will guide you on your journey to becoming a successful app developer. If you're looking to take the first step towards App Store success, Objective-C for Absolute Beginners is the place to start. What you'll learn The fundamentals of computer programming: how to understand variables, design data structures, and work with file systems The logic of object-oriented programming: how to use Classes, Objects, and Methods The flexibility of Apple's developer tools: how to install Xcode and write programs in Objective-C The power of Cocoa and Cocoa touch: how to make Mac OS X applications or iOS apps that do cool stuff Who this book is for Everyone! This book is for anyone who wants to learn to develop apps for the Mac, iPhone, and iPad using the Objective-C programming language. No previous programming experience is necessary! Table of Contents Becoming a Great iPhone/iPad or Mac Programmer Programming Basics It's All About the Data Making Decisions About . . . and Planning Program Flow Object Oriented Programming with Objective-C Learning Objective-C and Xcode Objective-C Classes, Objects, and Methods Diving into Objective-C More Data Comparison Creating User Interfaces Storing Information Protocols and Delegates Memory, Addresses, and Pointers Debugging Programs with Xcode

You have a great idea for an app, but where do you begin? Objective-C is the universal language of iPhone, iPad, and Mac apps, and Objective-C for Absolute Beginners, Second Edition starts you on the path to mastering this language and its latest release.

Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. Gary Bennett, an experienced app developer and trainer, will guide you on your journey to becoming asuccessful app developer.

If you're looking to take the first step towards App Store success, Objective-C for Absolute Beginners is the place to start.

What you’ll learn

  • The fundamentals of computer programming: how to understand variables, design data structures, and work with file systems
  • The logic of object-oriented programming: how to use Classes, Objects, and Methods
  • The flexibility of Apple’s developer tools: how to install Xcode and write programs in Objective-C
  • The power of Cocoa and Cocoa touch: how to make Mac OS X applications or iOS apps that do cool stuff
Who this book is for

Everyone! This book is for anyone who wants to learn to develop apps for the Mac, iPhone, and iPad using the Objective-C programming language. No previous programming experience is necessary!

Table of Contents

  1. Becoming a Great iPhone/iPad or Mac Programmer
  2. Programming Basics
  3. It’s All About the Data
  4. Making Decisions About...and Planning Program Flow
  5. Object Oriented Programming with Objective-C
  6. Learning Objective-C and Xcode
  7. Objective-C Classes, Objects, and Methods
  8. Diving into Objective-C
  9. More Data Comparison
  10. Creating User Interfaces
  11. Storing Information
  12. Protocols and Delegates
  13. Memory, Addresses, and Pointers
  14. Debugging Programs with Xcode
Annotation You have a great idea for an app, but where do you begin? Objective-C is the universal language of iPhone, iPad, and Mac apps, andObjective-C for Absolute Beginners, Second Editionstartsyou on the path to mastering this language and its latest release. Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. Gary Bennett, an experienced app developer and trainer, will guide you on your journey to becoming asuccessful app developer. If you're looking to take the first step towards App Store success, Objective-C for Absolute Beginnersis the place to start. What youll learnThe fundamentals of computer programming: how to understand variables, design data structures, and work with file systemsThe logic of object-oriented programming: how to use Classes, Objects, and MethodsThe flexibility of Apples developer tools: how to install Xcode and write programs in Objective-CThe power of Cocoa and Cocoa touch: how to make Mac OS X applications or iOS apps that do cool stuffWho this book is forEveryone! This book is for anyone who wants to learn to develop apps for the Mac, iPhone, and iPad using the Objective-C programming language. No previous programming experience is necessary!Table of ContentsBecoming a Great iPhone/iPad or Mac ProgrammerProgramming BasicsIts All About the DataMaking Decisions About ... and Planning Program FlowObject Oriented Programming with Objective-CLearning Objective-C and XcodeObjective-C Classes, Objects, and MethodsDiving into Objective-CMore Data ComparisonCreating User InterfacesStoring InformationProtocols and DelegatesMemory, Addresses, and PointersDebugging Programs with Xcode Front Matter....Pages i-xix Becoming a Great iOS or Mac Programmer....Pages 1-12 Programming Basics....Pages 13-37 It’s All About the Data....Pages 39-62 Making Decisions About...and Planning Program Flow....Pages 63-86 Object Oriented Programming with Objective-C....Pages 87-102 Learning Objective-C and Xcode....Pages 103-128 Objective-C Classes, Objects, and Methods....Pages 129-161 Programming Basics in Objective-C....Pages 163-198 Comparing Data....Pages 199-214 Creating User Interfaces....Pages 215-235 Storing Information....Pages 237-260 Protocols and Delegates....Pages 261-265 Memory, Addresses, and Pointers....Pages 267-290 Introducing the Xcode Debugger....Pages 291-307 Back Matter....Pages 309-318 Becoming a great iOS or Mac programmer -- Programming basics -- It's all about the data -- Making decisions about and planning program flow -- Object oriented programming with Objective-C -- Introducing Objective-C and Xcode -- Objective-C classes, objects, and methods -- Programming basics in Objective-C -- Comparing data -- Creating user interfaces -- Storing information -- Protocols and delegates -- Memory, addresses, and pointers -- Introducing the Xcode debugger

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