Prototyping Augmented Reality
Tony Mullenقیمت نهایی
- تخفیف زماندار−۵٬۰۰۰ تومان
۵٬۰۰۰ تومان صرفهجویی نسبت به قیمت اصلی
نسخه اصلی و اورجینال
بلافاصله پس از خرید، فایل کتاب روی دستگاه شما آمادهٔ دانلود است.
مشخصات کتاب
- نویسنده
- Tony Mullen
- ناشر
- Sybex
- سال انتشار
- ۲۰۱۱
- فرمت
- زبان
- انگلیسی
- تعداد صفحات
- ۳۳ صفحه
- حجم فایل
- ۲۵٫۱ مگابایت
- شابک
- 9781118036631، 9781118180051، 9781118180068، 9781118180075، 1118036638، 1118180054، 1118180062، 1118180070
دربارهٔ کتاب
Learn to create augmented reality apps using Processing open-source programming language
Augmented reality (AR) is used all over, and you may not even realize it. Smartphones overlay data onto live camera views to show homes for sale, restaurants, or historical sites. American football broadcasts use AR to show the invisible first-down line on the field to TV viewers. Nike and Budweiser, among others, have used AR in ads. Now, you can learn to create AR prototypes using 3D data, Processing open-source programming language, and other languages. This unique book is an easy-to-follow guide on how to do it.
- Guides you through the emerging technology of Augmented Reality (AR)
- Shows you how to use 3D data with the Processing programming environment and other languages to create AR prototypes for the web, smartphones, Macs, and PCs
- Helps 3D artists and designers who want to move into the AR market but don't have programming skills
- Covers the essentials of 3D programming, creating objects for an AR library, building and exporting 3D models, and much more
- Explains how to interactively link 3D to physical, virtual, and streaming environments
Author Tony Mullen is both an artist and a programmer and perfectly suited to explain how to bridge these two worlds, as he so deftly does in Prototyping with Augmented Reality.
Learn to create augmented reality apps using Processing open-source programming language Augmented reality (AR) is used all over, and you may not even realize it. Smartphones overlay data onto live camera views to show homes for sale, restaurants, or historical sites. American football broadcasts use AR to show the invisible first-down line on the field to TV viewers. Nike and Budweiser, among others, have used AR in ads. Now, you can learn to create AR prototypes using 3D data, Processing open-source programming language, and other languages. This unique book is an easy-to-follow guide on how to do it. Guides you through the emerging technology of Augmented Reality (AR) Shows you how to use 3D data with the Processing programming environment and other languages to create AR prototypes for the web, smartphones, Macs, and PCs Helps 3D artists and designers who want to move into the AR market but don't have programming skills Covers the essentials of 3D programming, creating objects for an AR library, building and exporting 3D models, and much more Explains how to interactively link 3D to physical, virtual, and streaming environments Author Tony Mullen is both an artist and a programmer and perfectly suited to explain how to bridge these two worlds, as he so deftly does in Prototyping with Augmented Reality .کتابهای مشابه
Prototyping Augmented Reality
۴۹٬۰۰۰ تومان
Handbook of Augmented Reality
۴۹٬۰۰۰ تومان
Handbook of Augmented Reality
۴۹٬۰۰۰ تومان
Reality Media : Augmented and Virtual Reality
۴۹٬۰۰۰ تومان
Reality Media : Augmented and Virtual Reality
۴۹٬۰۰۰ تومان
Augmented Reality in Educational Settings
۴۹٬۰۰۰ تومان
Augmented and Mixed Reality for Communities
۴۹٬۰۰۰ تومان

Pro Android Augmented Reality
۴۹٬۰۰۰ تومان
Handbook of Augmented and Virtual Reality
۴۹٬۰۰۰ تومان
Mixed and augmented reality in medicine
۴۹٬۰۰۰ تومان
Handbook of Augmented and Virtual Reality
۴۹٬۰۰۰ تومان
Pro Android Augmented Reality
۴۹٬۰۰۰ تومان
قیمت نهایی
۴۴٬۰۰۰ تومان
