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Sams Teach Yourself Java in 24 Hours (Covering Java 7 and Android)

Rogers Cadenhead

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تحویل فوری
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ضمانت فایل
پشتیبانی

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مشخصات کتاب

نویسنده
Rogers Cadenhead
سال انتشار
۲۰۱۱
فرمت
PDF
زبان
انگلیسی
حجم فایل
۱۱٫۱ مگابایت
شابک
9780132841726، 9780672335754، 013284172X، 0672335751

دربارهٔ کتاب

**Sams Teach Yourself Java in 24 Hours, Sixth Edition** **__Covering Java 7 and Android Development__** In just 24 lessons of one hour or less, you can learn how to create Java applications. Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java. **Full-color figures** and **clear step-by-step instructions** visually show you how to program with Java. **Quizzes and Exercises** at the end of each chapter help you test your knowledge. **Notes, Tips, and Cautions** provide related information, advice, and warnings. __Learn how to__... * Set up your Java programming environment * Write your first working program in just minutes * Control program decisions and behavior * Store and work with information * Build straightforward user interfaces * Create interactive web programs * Use threading to build more responsive programs * Read and write files and XML data * Master best practices for object-oriented programming * Create flexible, interoperable web services with JAX-WS * Use Java to create an Android app **PART I: Getting Started** HOUR 1: Becoming a Programmer HOUR 2: Writing Your First Program HOUR 3: Vacationing in Java HOUR 4: Understanding How Java Programs Work **PART II: Learning the Basics of Programming** HOUR 5: Storing and Changing Information in a Program HOUR 6: Using Strings to Communicate HOUR 7: Using Conditional Tests to Make Decisions HOUR 8: Repeating an Action with Loops **PART III: Working with Information in New Ways** HOUR 9: Storing Information with Arrays HOUR 10: Creating Your First Object HOUR 11: Describing What Your Object Is Like HOUR 12: Making the Most of Existing Objects **PART IV: Programming a Graphical User Interface** HOUR 13: Building a Simple User Interface HOUR 14: Laying Out a User Interface HOUR 15: Responding to User Input HOUR 16: Building a Complex User Interface **PART V: Moving into Advanced Topics** HOUR 17: Creating Interactive Web Programs HOUR 18: Handling Errors in a Program HOUR 19: Creating a Threaded Program HOUR 20: Reading and Writing Files **PART VI: Writing Internet Applications** HOUR 21: Reading and Writing XML Data HOUR 22: Creating Web Services with JAX-WS HOUR 23: Creating Java2D Graphics HOUR 24: Writing Android Apps **PART VII: Appendixes** APPENDIX A: Using the NetBeans Integrated Development Environment APPENDIX B: Where to Go from Here: Java Resources APPENDIX C: This Book’s WebsiteAPPENDIX D: Setting Up an Android Development Environment Sams Teach Yourself Java in 24 Hours, Sixth Edition
Covering Java 7 and Android Development

In just 24 lessons of one hour or less, you can learn how to create Java applications. Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java.


Full-color figures and clear step-by-step instructions visually show you how to program with Java.


Quizzes and Exercises at the end of each chapter help you test your knowledge.


Notes, Tips, and Cautions provide related information, advice, and warnings.


Learn how to...

  • Set up your Java programming environment
  • Write your first working program in just minutes
  • Control program decisions and behavior
  • Store and work with information
  • Build straightforward user interfaces
  • Create interactive web programs
  • Use threading to build more responsive programs
  • Read and write files and XML data
  • Master best practices for object-oriented programming
  • Create flexible, interoperable web services with JAX-WS
  • Use Java to create an Android app
PART I: Getting Started
HOUR 1: Becoming a Programmer HOUR 2: Writing Your First Program HOUR 3: Vacationing in Java HOUR 4: Understanding How Java Programs Work

PART II: Learning the Basics of Programming
HOUR 5: Storing and Changing Information in a Program HOUR 6: Using Strings to Communicate HOUR 7: Using Conditional Tests to Make Decisions HOUR 8: Repeating an Action with Loops

PART III: Working with Information in New Ways

HOUR 9: Storing Information with Arrays HOUR 10: Creating Your First Object HOUR 11: Describing What Your Object Is Like HOUR 12: Making the Most of Existing Objects

PART IV: Programming a Graphical User Interface
HOUR 13: Building a Simple User Interface HOUR 14: Laying Out a User Interface HOUR 15: Responding to User Input HOUR 16: Building a Complex User Interface

PART V: Moving into Advanced Topics
HOUR 17: Creating Interactive Web Programs HOUR 18: Handling Errors in a Program HOUR 19: Creating a Threaded Program HOUR 20: Reading and Writing Files

PART VI: Writing Internet Applications

HOUR 21: Reading and Writing XML Data HOUR 22: Creating Web Services with JAX-WS HOUR 23: Creating Java2D Graphics HOUR 24: Writing Android Apps

PART VII: Appendixes
APPENDIX A: Using the NetBeans Integrated Development Environment APPENDIX B: Where to Go from Here: Java Resources APPENDIX C: This Book’s Website APPENDIX D: Setting Up an Android Development Environment

In just 24 lessons of one hour or less, you can learn how to create Java applications with the free NetBeans visual editing tools. Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java. Each lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success Offers an updated tutorial for beginners explaining how to use Java to create desktop and Web programs, applications, and web services

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