This book is a comprehensive guide to the principles and practices of designing software systems. It covers topics such as software architecture, design patterns, object-oriented design, and software development methodologies. The book is intended for software developers, architects, and project managers who want to learn how to design effective software systems. By following the guidelines provided in this book, readers can create software that is maintainable, scalable, and adaptable to changing requirements. Cover Title Page Copyright About The Author Contents List of Figures List of Table List of Abbreviations Preface Chapter 1: Introduction To Software Design Unit Introduction Software Design Principles Strategy Of Design Coupling And Cohesion Differentiate Between Coupling And Cohesion Object-oriented Design User Interface Design Characteristics Of Programming Language Coding Standards Programming Style Structured Programming Software Reliability Summary Review Questions Multiple Choice Questions References Chapter 2: Software Design Process Unit Introduction Building Models Transferring Design Knowledge Constraints With The Design Process And Product Recording Design Decisions Designing With Others Summary Review Questions Multiple Choice Questions References Chapter 3: Design Qualities Unit Introduction Evaluation Of Design Quality Features Of The Quality Design Product Evaluating The Design Phase Or Process Summary Review Questions Multiple Choice Questions References Chapter 4: Design Principles Unit Introduction Basic Rules Of Software Design Design Processes Design Strategies: Prescriptive Models Structure Of Software Design Methods Summary Review Questions Multiple Choice Questions References Chapter 5: Software Architecture Unit Introduction The Notion Of Architecture The Notion Of Software Architecture Prescriptive Models Descriptive Models Multiple View Models Software Architectural Style The Notion Of Software Architectural Style Summary Review Questions Multiple Choice Questions References Chapter 6: Typical Architectural Styles Unit Introduction The Batch Sequential Processing Sub-style Independent Components The Event-based Implicit Invocation Systems Sub-style The Communicating Processes Sub-style Call And Return Summary Review Questions Multiple Choice Questions References Chapter 7: Using Styles In Design Unit Introduction Choices Of Styles Different Styles Used For A Combination Keyword Frequency Vector (KFV) Case Study Summary Review Questions Multiple Choice Questions References Chapter 8: Architectural Design Space Unit Introduction Theory Of Design Spaces Design Space Of Architectural Elements Design Space Of Architectural Styles Summary Review Questions Multiple Choice Questions References Index Back Cover