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نویسندهالهام‌گیری

Beginning C++ Through Game Programming

Dawson, Michael

قیمت نهایی

۴۹٬۰۰۰ تومان

نسخه اصلی و اورجینال

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تحویل فوری
پرداخت امن
ضمانت فایل
پشتیبانی

مشخصات کتاب

نویسنده
Dawson, Michael
سال انتشار
۲۰۱۱
فرمت
PDF
زبان
انگلیسی
حجم فایل
۴٫۴ مگابایت
شابک
9781435457423، 9781435457430، 1435457420، 1435457439

دربارهٔ کتاب

BEGINNING C++ THROUGH GAME PROGRAMMING, THIRD EDITION approaches learning C++ from the unique and fun perspective of games. Written for the beginning game developer or programmer, the book assumes no previous programming experience and each new skill and concept is taught using simple language and step-by-step instructions. Readers will complete small projects in each chapter to reinforce what they've learned and a final project at the end combines all of the major topics covered in the book. Featuring twenty five percent new material, this third edition covers all the latest technology and advances. Types, variables, and standard I/O : lost fortune Truth, branching, and the game loop : guess my number For loops, strings, and arrays : word jumble The standard template library : hangman Functions : mad lib References : tic-tac-toe Pointers : tic-tac-toe 2.0 Classes : critter caretaker Advanced classes and dynamic memory : game lobby Inheritance and polymorphism : blackjack. This book approaches learning C++ from the unique and fun perspective of games. Written for the beginning game developer or programmer, the book assumes no previous programming experience and each new skill and concept is taught using simple language and step-by-step instructions Describes the basics of computer game programming with C++, covering such topics as variables, loops, arrays, references, pointers, and polymorphism. -- provided by publisher

قیمت نهایی

۴۹٬۰۰۰ تومان