چه کسانی این کتاب را می‌خوانند

دانشجوعلاقه‌مند یادگیری
کتابخوان حرفه‌ایلذت مطالعه
نویسندهالهام‌گیری

Focus On 3D Terrain Programming (Game Development)

Trent (Trent Polack) Polack

قیمت نهایی

۴۰٬۰۰۰ تومان۴۹٬۰۰۰ تومان۱۸٪ تخفیف
  • تخفیف زمان‌دار−۹٬۰۰۰ تومان

۹٬۰۰۰ تومان صرفه‌جویی نسبت به قیمت اصلی

نسخه اصلی و اورجینال

بلافاصله پس از خرید، فایل کتاب روی دستگاه شما آمادهٔ دانلود است.

تحویل فوری
پرداخت امن
ضمانت فایل
پشتیبانی

مشخصات کتاب

سال انتشار
۲۰۰۲
فرمت
DJVU
زبان
انگلیسی
حجم فایل
۴٫۰ مگابایت

دربارهٔ کتاب

You have just found the only book on the market dedicated to 3D Terrain Programming. This title from the Premier Press Focus On series will be a very fun and exciting educational adventure through the world of 3D terrain packed full of demos, figures, and information. It will take you from the most basic terrain engines to those that play a very important part in flight simulations. Primarily targeted at the Win32/OpenGL platform, Focus On 3D Terrain Programming will teach you nearly everything that you need to know about terrain engines, period.

focus On 3d Terrain Programming Begins With Background Information About Terrain: How The Field Began And, More Importantly, Where It S Going. The Author Covers Implementation Of A Brute Force Engine And Provides Information On Terrain Lighting And Texturing And Complicated Algorithms. This Book Covers Special Effects, Day/night Simulation, Lens Flare, Real-time Deformation, And More. It Is Primarily Targeted At The Win32/opengl Platform. While The Book Is Written As Platform Independently As Possible, All Example Programs Are Written For Windows And Use Opengl For Graphics. The Cd Contains Code For All Of The Demos And Programs Throughout The Book, A Tutorial On Texture Generation, A Demo Version Of Paint Shop Pro 7, Extra Demos From Contributors, Algorithm White Papers, And Much More!


  • an Introduction To Programming 3d Terrain Engines
  • begin With The Simplest Terrain Engine And Work Your Way Up To The One Of The Most Complex Terrain Engines Around
  • four Algorithms Presented

About The Author

Trent Polack Is The Opengl Forum Moderator For Gamedev.net. He Is Also A Contributing Author For Game Programming Tricks Of The Trade (1-931841-69-1 ) Published By Premier Press

Annotation This book is one-of-a-kind. Most 3D programming books on the market today concentrate on only one (or two) of the four algorithms that are presented in this book. Terrain engines have applications in games, but also in various simulations and they play a very important part in military flight simulations. Terrain engine programming is not only hot and widely applicable, it's fun!. This book is an informative adventure through the world of 3D terrain, packed full of demos, figures and information Welcome to the wonderful world of 3D terrain programming!

قیمت نهایی

۴۰٬۰۰۰ تومان