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Introduction to Game Development : Using Processing

James R. Parker, PhD

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تحویل فوری
پرداخت امن
ضمانت فایل
پشتیبانی

مشخصات کتاب

نویسنده
James R. Parker, PhD
سال انتشار
۲۰۱۴
فرمت
PDF
زبان
انگلیسی
حجم فایل
۱۲٫۹ مگابایت
شابک
9781937585402، 9781942270645، 9781942270652، 1937585409، 194227064X، 1942270658

دربارهٔ کتاب

This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. The companion DVD will contain example code, games, and color figures. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms. Moreover, it allows games to be built for desktop computers, HTML 5, and Android. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at info@merclearning.com. Features: Teaches basic game development including graphics, sound, artificial intelligence, animation, game engines, Web-based games, and more Create a small collection of complete computer games developed throughout the book Uses Processing, a free, downloadable platform with a frame by frame display scheme that is perfect for computer games This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms allowing games to be built for desktop computers, HTML 5, and Android. -- Edited summary from book Covers the basic game development process, including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. The companion DVD contains example code, games, and colour figures. Guides the reader through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. CONTENTS......Page 8 ACKNOWLEDGMENTS......Page 18 INTRODUCTION......Page 20 INTRODUCTION TO HOWGAMES WORK......Page 22 GRAPHICS AND IMAGES INPROCESSING......Page 58 SOUND......Page 82 ABOUT THE CD-ROM......Page 335 INDEX......Page 340

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